Godot integration, makes a server which might be an issue for multiple

nvim instances.
This commit is contained in:
2025-03-03 20:37:28 -08:00
parent b2794b186d
commit cd42033e37
2 changed files with 13 additions and 1 deletions
+6
View File
@@ -34,6 +34,7 @@ local on_attach = function(client, bufnr)
vim.keymap.set('n', '<leader>rf', tbuiltin.lsp_references, bufopts)
vim.keymap.set('n', '<leader>rs', tbuiltin.lsp_document_symbols, bufopts)
vim.keymap.set('n', '<leader>rr', vim.lsp.buf.rename, bufopts)
--vim.keymap.set('i', '<A-.>', v:lua.vim.lsp.omnifunc, bufopts)
end
local lsp_flags = {
@@ -67,3 +68,8 @@ lspconfig.pylsp.setup{
on_attach = on_attach,
flags = lsp_flags,
}
lspconfig.gdscript.setup{
on_attach = on_attach,
flags = lsp_flags,
}