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				README.md
			
		
		
			
			
		
	
	Unity3D-TextureAtlasSlicer
Simple and fast tool to import XML spritesheets (TextureAtlas) into Unity3D!
Works very well to import Kenney's sprite assets!
Usage
- Copy this folder to your project's assets directory, or just use the latest .unitypackage file from the Github project's releases, or the Unity3D asset store!
 - You can now use the Assets/Slice Sprite Using XML button!
 - This will open a window.
 - Select any sprite asset in your Project window
 - If it has a XML file with the same name next to it, that XML file will automatically be selected
 - Otherwise, drag-drop the XML file reference onto the XML Source field in the Texture Atlas Slicer window
 - Configure the pivot settings
 - Hit Slice!
 - Enjoy! :D
 
