18 lines
942 B
Markdown
18 lines
942 B
Markdown
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# Unity3D-TextureAtlasSlicer
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Simple and fast tool to import XML spritesheets (TextureAtlas) into Unity3D!
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![Preview Image](https://i.imgur.com/LhmcMjX.png)
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Works very well to import [Kenney's sprite assets](http://opengameart.org/users/kenney)!
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## Usage
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- Copy this folder to your project's assets directory, or just use the latest .unitypackage file from the [Github project's releases](https://github.com/toxicFork/Unity3D-TextureAtlasSlicer/releases), or the [Unity3D asset store](https://www.assetstore.unity3d.com/en/#!/content/36103)!
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- You can now use the Assets/Slice Sprite Using XML button!
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- This will open a window.
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- Select any sprite asset in your Project window
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- If it has a XML file with the same name next to it, that XML file will automatically be selected
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- Otherwise, drag-drop the XML file reference onto the XML Source field in the Texture Atlas Slicer window
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- Configure the pivot settings
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- Hit Slice!
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- Enjoy! :D
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