Updated to 2020 LTS, removed some TODOs in CarLogic as they were not

applicable or I can't remember why I wrote them
This commit is contained in:
Tyler White 2023-04-01 22:33:01 -07:00
parent c13ecbb7c0
commit 2373aec5c4
7 changed files with 849 additions and 51 deletions

View File

@ -65,23 +65,7 @@ public class CarLogic : MonoBehaviour
var steeringValue = steeringAction.ReadValue<float>(); var steeringValue = steeringAction.ReadValue<float>();
var accelerationValue = accelerationAction.ReadValue<float>(); var accelerationValue = accelerationAction.ReadValue<float>();
var brakeValue = brakeAction.ReadValue<float>(); var brakeValue = brakeAction.ReadValue<float>();
// TODO: The way that I changed this too I like a lot better, however I do want to eventually figure out what was wrong with this verbose approach.
// Vector2 velocityDir = _transform.up;
// var currentAngleRad = Mathf.Acos(Vector3.Dot(velocityDir, Vector3.up));
// var deltaAngleRad = steeringValue * steeringAnglePerSecond * Time.deltaTime * Mathf.Deg2Rad;
// var angleRad = deltaAngleRad + currentAngleRad;
//
// var angleCos = Mathf.Cos(angleRad);
// var angleSin = Mathf.Sin(angleRad);
// Vector2 nextVelocityDir;
// nextVelocityDir.x = angleCos * velocityDir.x -
// angleSin * velocityDir.y;
// nextVelocityDir.y = angleSin * velocityDir.x +
// angleCos * velocityDir.y;
//
// nextVelocityDir *= accelerationAmount * accelerationValue * Time.deltaTime;
// TODO: probably not correct... ODE or some other formula.
if (accelerationValue <= 0) if (accelerationValue <= 0)
{ {
_currentAcceleration -= _rigidbody.drag * Time.deltaTime; _currentAcceleration -= _rigidbody.drag * Time.deltaTime;

View File

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switchSmallIcons_12: {fileID: 0} switchSmallIcons_12: {fileID: 0}
switchSmallIcons_13: {fileID: 0} switchSmallIcons_13: {fileID: 0}
switchSmallIcons_14: {fileID: 0} switchSmallIcons_14: {fileID: 0}
switchSmallIcons_15: {fileID: 0}
switchManualHTML: switchManualHTML:
switchAccessibleURLs: switchAccessibleURLs:
switchLegalInformation: switchLegalInformation:
@ -395,7 +611,6 @@ PlayerSettings:
switchReleaseVersion: 0 switchReleaseVersion: 0
switchDisplayVersion: 1.0.0 switchDisplayVersion: 1.0.0
switchStartupUserAccount: 0 switchStartupUserAccount: 0
switchTouchScreenUsage: 0
switchSupportedLanguagesMask: 0 switchSupportedLanguagesMask: 0
switchLogoType: 0 switchLogoType: 0
switchApplicationErrorCodeCategory: switchApplicationErrorCodeCategory:
@ -437,6 +652,7 @@ PlayerSettings:
switchNativeFsCacheSize: 32 switchNativeFsCacheSize: 32
switchIsHoldTypeHorizontal: 0 switchIsHoldTypeHorizontal: 0
switchSupportedNpadCount: 8 switchSupportedNpadCount: 8
switchEnableTouchScreen: 1
switchSocketConfigEnabled: 0 switchSocketConfigEnabled: 0
switchTcpInitialSendBufferSize: 32 switchTcpInitialSendBufferSize: 32
switchTcpInitialReceiveBufferSize: 64 switchTcpInitialReceiveBufferSize: 64
@ -449,6 +665,11 @@ PlayerSettings:
switchNetworkInterfaceManagerInitializeEnabled: 1 switchNetworkInterfaceManagerInitializeEnabled: 1
switchPlayerConnectionEnabled: 1 switchPlayerConnectionEnabled: 1
switchUseNewStyleFilepaths: 0 switchUseNewStyleFilepaths: 0
switchUseLegacyFmodPriorities: 0
switchUseMicroSleepForYield: 1
switchEnableRamDiskSupport: 0
switchMicroSleepForYieldTime: 25
switchRamDiskSpaceSize: 12
ps4NPAgeRating: 12 ps4NPAgeRating: 12
ps4NPTitleSecret: ps4NPTitleSecret:
ps4NPTrophyPackPath: ps4NPTrophyPackPath:
@ -519,6 +740,7 @@ PlayerSettings:
ps4videoRecordingFeaturesUsed: 0 ps4videoRecordingFeaturesUsed: 0
ps4contentSearchFeaturesUsed: 0 ps4contentSearchFeaturesUsed: 0
ps4CompatibilityPS5: 0 ps4CompatibilityPS5: 0
ps4AllowPS5Detection: 0
ps4GPU800MHz: 1 ps4GPU800MHz: 1
ps4attribEyeToEyeDistanceSettingVR: 0 ps4attribEyeToEyeDistanceSettingVR: 0
ps4IncludedModules: [] ps4IncludedModules: []
@ -531,6 +753,7 @@ PlayerSettings:
webGLMemorySize: 32 webGLMemorySize: 32
webGLExceptionSupport: 1 webGLExceptionSupport: 1
webGLNameFilesAsHashes: 0 webGLNameFilesAsHashes: 0
webGLShowDiagnostics: 0
webGLDataCaching: 1 webGLDataCaching: 1
webGLDebugSymbols: 0 webGLDebugSymbols: 0
webGLEmscriptenArgs: webGLEmscriptenArgs:
@ -543,18 +766,38 @@ PlayerSettings:
webGLLinkerTarget: 1 webGLLinkerTarget: 1
webGLThreadsSupport: 0 webGLThreadsSupport: 0
webGLDecompressionFallback: 0 webGLDecompressionFallback: 0
webGLInitialMemorySize: 32
webGLMaximumMemorySize: 2048
webGLMemoryGrowthMode: 2
webGLMemoryLinearGrowthStep: 16
webGLMemoryGeometricGrowthStep: 0.2
webGLMemoryGeometricGrowthCap: 96
webGLPowerPreference: 2
scriptingDefineSymbols: {} scriptingDefineSymbols: {}
additionalCompilerArguments: {} additionalCompilerArguments: {}
platformArchitecture: {} platformArchitecture: {}
scriptingBackend: {} scriptingBackend: {}
il2cppCompilerConfiguration: {} il2cppCompilerConfiguration: {}
managedStrippingLevel: {} il2cppCodeGeneration: {}
managedStrippingLevel:
EmbeddedLinux: 1
GameCoreScarlett: 1
GameCoreXboxOne: 1
Nintendo Switch: 1
PS4: 1
PS5: 1
QNX: 1
Stadia: 1
WebGL: 1
Windows Store Apps: 1
XboxOne: 1
iPhone: 1
tvOS: 1
incrementalIl2cppBuild: {} incrementalIl2cppBuild: {}
suppressCommonWarnings: 1 suppressCommonWarnings: 1
allowUnsafeCode: 0 allowUnsafeCode: 0
useDeterministicCompilation: 1 useDeterministicCompilation: 1
useReferenceAssemblies: 1 selectedPlatform: 0
enableRoslynAnalyzers: 1
additionalIl2CppArgs: additionalIl2CppArgs:
scriptingRuntimeVersion: 1 scriptingRuntimeVersion: 1
gcIncremental: 1 gcIncremental: 1
@ -588,6 +831,7 @@ PlayerSettings:
metroFTAName: metroFTAName:
metroFTAFileTypes: [] metroFTAFileTypes: []
metroProtocolName: metroProtocolName:
vcxProjDefaultLanguage:
XboxOneProductId: XboxOneProductId:
XboxOneUpdateKey: XboxOneUpdateKey:
XboxOneSandboxId: XboxOneSandboxId:
@ -606,6 +850,7 @@ PlayerSettings:
XboxOneCapability: [] XboxOneCapability: []
XboxOneGameRating: {} XboxOneGameRating: {}
XboxOneIsContentPackage: 0 XboxOneIsContentPackage: 0
XboxOneEnhancedXboxCompatibilityMode: 0
XboxOneEnableGPUVariability: 1 XboxOneEnableGPUVariability: 1
XboxOneSockets: {} XboxOneSockets: {}
XboxOneSplashScreen: {fileID: 0} XboxOneSplashScreen: {fileID: 0}
@ -627,8 +872,14 @@ PlayerSettings:
luminVersion: luminVersion:
m_VersionCode: 1 m_VersionCode: 1
m_VersionName: m_VersionName:
hmiPlayerDataPath:
hmiForceSRGBBlit: 1
embeddedLinuxEnableGamepadInput: 1
hmiLogStartupTiming: 0
hmiCpuConfiguration:
apiCompatibilityLevel: 6 apiCompatibilityLevel: 6
activeInputHandler: 1 activeInputHandler: 1
windowsGamepadBackendHint: 0
cloudProjectId: cloudProjectId:
framebufferDepthMemorylessMode: 0 framebufferDepthMemorylessMode: 0
qualitySettingsNames: [] qualitySettingsNames: []
@ -636,4 +887,6 @@ PlayerSettings:
organizationId: organizationId:
cloudEnabled: 0 cloudEnabled: 0
legacyClampBlendShapeWeights: 0 legacyClampBlendShapeWeights: 0
hmiLoadingImage: {fileID: 0}
virtualTexturingSupportEnabled: 0 virtualTexturingSupportEnabled: 0
insecureHttpOption: 0

View File

@ -1,2 +1,2 @@
m_EditorVersion: 2020.2.5f1 m_EditorVersion: 2020.3.46f1
m_EditorVersionWithRevision: 2020.2.5f1 (e2c53f129de5) m_EditorVersionWithRevision: 2020.3.46f1 (18bc01a066b4)