Kinda lost the iteration aspect of this and just finished this prototype
up. So iteration 2 technically. Cleaned up some CarLogic code, did todos notably the brake force. Added the concept of wheels being on or off road and hampering acceleration if off road. Decided to do some camera work to get a better feel for acceleration/speed. Implemented Lap Timers, sections, and validation upon finishing a lap.
This commit is contained in:
parent
3e3a18c11d
commit
2b70c884ba
|
@ -3,20 +3,20 @@
|
||||||
<component name="ContentModelUserStore">
|
<component name="ContentModelUserStore">
|
||||||
<attachedFolders />
|
<attachedFolders />
|
||||||
<explicitIncludes>
|
<explicitIncludes>
|
||||||
<Path>Library/PackageCache/com.unity.2d.animation@5.0.3</Path>
|
<Path>Library/PackageCache/com.unity.2d.animation@5.0.4</Path>
|
||||||
<Path>Library/PackageCache/com.unity.2d.common@4.0.3</Path>
|
<Path>Library/PackageCache/com.unity.2d.common@4.0.3</Path>
|
||||||
<Path>Library/PackageCache/com.unity.2d.path@4.0.1</Path>
|
<Path>Library/PackageCache/com.unity.2d.path@4.0.1</Path>
|
||||||
<Path>Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1</Path>
|
<Path>Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1</Path>
|
||||||
<Path>Library/PackageCache/com.unity.2d.psdimporter@4.0.2</Path>
|
<Path>Library/PackageCache/com.unity.2d.psdimporter@4.0.2</Path>
|
||||||
<Path>Library/PackageCache/com.unity.2d.spriteshape@5.1.0</Path>
|
<Path>Library/PackageCache/com.unity.2d.spriteshape@5.1.1</Path>
|
||||||
<Path>Library/PackageCache/com.unity.collab-proxy@1.3.9</Path>
|
<Path>Library/PackageCache/com.unity.collab-proxy@1.3.9</Path>
|
||||||
<Path>Library/PackageCache/com.unity.ext.nunit@1.0.5</Path>
|
<Path>Library/PackageCache/com.unity.ext.nunit@1.0.6</Path>
|
||||||
<Path>Library/PackageCache/com.unity.ide.rider@2.0.7</Path>
|
<Path>Library/PackageCache/com.unity.ide.rider@2.0.7</Path>
|
||||||
<Path>Library/PackageCache/com.unity.ide.visualstudio@2.0.5</Path>
|
<Path>Library/PackageCache/com.unity.ide.visualstudio@2.0.5</Path>
|
||||||
<Path>Library/PackageCache/com.unity.ide.vscode@1.2.3</Path>
|
<Path>Library/PackageCache/com.unity.ide.vscode@1.2.3</Path>
|
||||||
<Path>Library/PackageCache/com.unity.inputsystem@1.0.2</Path>
|
<Path>Library/PackageCache/com.unity.inputsystem@1.0.2</Path>
|
||||||
<Path>Library/PackageCache/com.unity.mathematics@1.1.0</Path>
|
<Path>Library/PackageCache/com.unity.mathematics@1.1.0</Path>
|
||||||
<Path>Library/PackageCache/com.unity.test-framework@1.1.19</Path>
|
<Path>Library/PackageCache/com.unity.test-framework@1.1.22</Path>
|
||||||
<Path>Library/PackageCache/com.unity.textmeshpro@3.0.1</Path>
|
<Path>Library/PackageCache/com.unity.textmeshpro@3.0.1</Path>
|
||||||
<Path>Library/PackageCache/com.unity.timeline@1.4.4</Path>
|
<Path>Library/PackageCache/com.unity.timeline@1.4.4</Path>
|
||||||
<Path>Packages</Path>
|
<Path>Packages</Path>
|
||||||
|
|
|
@ -29,7 +29,11 @@ Transform:
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0.6622988, y: 0.4244005, z: 0}
|
m_LocalPosition: {x: 0.6622988, y: 0.4244005, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children:
|
||||||
|
- {fileID: 3872392306363066559}
|
||||||
|
- {fileID: 3478736834889377513}
|
||||||
|
- {fileID: 4676146081282423851}
|
||||||
|
- {fileID: 4106776612864750154}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
@ -205,6 +209,294 @@ MonoBehaviour:
|
||||||
m_Groups:
|
m_Groups:
|
||||||
m_Action: Brake
|
m_Action: Brake
|
||||||
m_Flags: 0
|
m_Flags: 0
|
||||||
|
- m_Name:
|
||||||
|
m_Id: 2f39f0b8-5831-4bd0-8bc8-eda050d1ab7c
|
||||||
|
m_Path: <Keyboard>/s
|
||||||
|
m_Interactions:
|
||||||
|
m_Processors:
|
||||||
|
m_Groups:
|
||||||
|
m_Action: Brake
|
||||||
|
m_Flags: 0
|
||||||
accelerationAmount: 1
|
accelerationAmount: 1
|
||||||
steeringAnglePerSecond: 30
|
steeringAnglePerSecond: 55
|
||||||
maxAcceleration: 5
|
maxAcceleration: 10
|
||||||
|
--- !u!1 &4347140594571366790
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 3478736834889377513}
|
||||||
|
- component: {fileID: 4847569739750041713}
|
||||||
|
- component: {fileID: 6201809800703102424}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: frontRIghtWheel
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &3478736834889377513
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4347140594571366790}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0.3, y: 0.3, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 2407173318615250604}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!61 &4847569739750041713
|
||||||
|
BoxCollider2D:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4347140594571366790}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Density: 1
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_UsedByEffector: 0
|
||||||
|
m_UsedByComposite: 0
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_SpriteTilingProperty:
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
oldSize: {x: 0, y: 0}
|
||||||
|
newSize: {x: 0, y: 0}
|
||||||
|
adaptiveTilingThreshold: 0
|
||||||
|
drawMode: 0
|
||||||
|
adaptiveTiling: 0
|
||||||
|
m_AutoTiling: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 0.1, y: 0.2}
|
||||||
|
m_EdgeRadius: 0
|
||||||
|
--- !u!114 &6201809800703102424
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 4347140594571366790}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 93508d5af5fadde4eac94984663fd7d2, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!1 &6500951410401657453
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 3872392306363066559}
|
||||||
|
- component: {fileID: 4032535891543516727}
|
||||||
|
- component: {fileID: 3492701898281898965}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: frontLeftWheel
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &3872392306363066559
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6500951410401657453}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: -0.3, y: 0.3, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 2407173318615250604}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!61 &4032535891543516727
|
||||||
|
BoxCollider2D:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6500951410401657453}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Density: 1
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_UsedByEffector: 0
|
||||||
|
m_UsedByComposite: 0
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_SpriteTilingProperty:
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
oldSize: {x: 0, y: 0}
|
||||||
|
newSize: {x: 0, y: 0}
|
||||||
|
adaptiveTilingThreshold: 0
|
||||||
|
drawMode: 0
|
||||||
|
adaptiveTiling: 0
|
||||||
|
m_AutoTiling: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 0.1, y: 0.2}
|
||||||
|
m_EdgeRadius: 0
|
||||||
|
--- !u!114 &3492701898281898965
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6500951410401657453}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 93508d5af5fadde4eac94984663fd7d2, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!1 &7369725786977037651
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 4106776612864750154}
|
||||||
|
- component: {fileID: 5733070813734350544}
|
||||||
|
- component: {fileID: 7508242202927344979}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: rearRIghtWheel
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &4106776612864750154
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7369725786977037651}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0.3, y: -0.3, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 2407173318615250604}
|
||||||
|
m_RootOrder: 3
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!61 &5733070813734350544
|
||||||
|
BoxCollider2D:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7369725786977037651}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Density: 1
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_UsedByEffector: 0
|
||||||
|
m_UsedByComposite: 0
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_SpriteTilingProperty:
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
oldSize: {x: 0, y: 0}
|
||||||
|
newSize: {x: 0, y: 0}
|
||||||
|
adaptiveTilingThreshold: 0
|
||||||
|
drawMode: 0
|
||||||
|
adaptiveTiling: 0
|
||||||
|
m_AutoTiling: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 0.1, y: 0.2}
|
||||||
|
m_EdgeRadius: 0
|
||||||
|
--- !u!114 &7508242202927344979
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7369725786977037651}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 93508d5af5fadde4eac94984663fd7d2, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
--- !u!1 &7705736284442945256
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 4676146081282423851}
|
||||||
|
- component: {fileID: 326076917418191716}
|
||||||
|
- component: {fileID: 4896332539456050512}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: rearLeftWheel
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &4676146081282423851
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7705736284442945256}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: -0.3, y: -0.3, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 2407173318615250604}
|
||||||
|
m_RootOrder: 2
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!61 &326076917418191716
|
||||||
|
BoxCollider2D:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7705736284442945256}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Density: 1
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_UsedByEffector: 0
|
||||||
|
m_UsedByComposite: 0
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_SpriteTilingProperty:
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
oldSize: {x: 0, y: 0}
|
||||||
|
newSize: {x: 0, y: 0}
|
||||||
|
adaptiveTilingThreshold: 0
|
||||||
|
drawMode: 0
|
||||||
|
adaptiveTiling: 0
|
||||||
|
m_AutoTiling: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 0.1, y: 0.2}
|
||||||
|
m_EdgeRadius: 0
|
||||||
|
--- !u!114 &4896332539456050512
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 7705736284442945256}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 93508d5af5fadde4eac94984663fd7d2, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,3 +1,4 @@
|
||||||
|
using Unity.Mathematics;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.InputSystem;
|
using UnityEngine.InputSystem;
|
||||||
|
|
||||||
|
@ -13,10 +14,18 @@ public class CarLogic : MonoBehaviour
|
||||||
public float steeringAnglePerSecond = 10;
|
public float steeringAnglePerSecond = 10;
|
||||||
|
|
||||||
public float maxAcceleration = 100;
|
public float maxAcceleration = 100;
|
||||||
|
public float brakingAmount;
|
||||||
|
|
||||||
private Rigidbody2D _rigidbody;
|
private Rigidbody2D _rigidbody;
|
||||||
private Transform _transform;
|
private Transform _transform;
|
||||||
private float _currentAcceleration;
|
private float _currentAcceleration;
|
||||||
|
private float _wheelAccelerationAmount;
|
||||||
|
private int _wheelOffroadCount = 0;
|
||||||
|
|
||||||
|
public float CurrentAccelerationRatio()
|
||||||
|
{
|
||||||
|
return _currentAcceleration / maxAcceleration;
|
||||||
|
}
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
@ -29,6 +38,26 @@ public class CarLogic : MonoBehaviour
|
||||||
steeringAction.Enable();
|
steeringAction.Enable();
|
||||||
accelerationAction.Enable();
|
accelerationAction.Enable();
|
||||||
brakeAction.Enable();
|
brakeAction.Enable();
|
||||||
|
|
||||||
|
var wheels = GetComponentsInChildren<Wheel>();
|
||||||
|
foreach (var wheel in wheels)
|
||||||
|
{
|
||||||
|
wheel.wheelOffRoad = WheelOffRoad;
|
||||||
|
wheel.wheelOnRoad = WheelOnRoad;
|
||||||
|
}
|
||||||
|
|
||||||
|
_wheelAccelerationAmount = maxAcceleration / 5f;
|
||||||
|
_wheelOffroadCount = 4;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void WheelOffRoad()
|
||||||
|
{
|
||||||
|
_wheelOffroadCount++;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void WheelOnRoad()
|
||||||
|
{
|
||||||
|
_wheelOffroadCount--;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
|
@ -60,25 +89,20 @@ public class CarLogic : MonoBehaviour
|
||||||
|
|
||||||
_currentAcceleration += accelerationValue * accelerationAmount * Time.deltaTime;
|
_currentAcceleration += accelerationValue * accelerationAmount * Time.deltaTime;
|
||||||
|
|
||||||
// TODO: probably want a brake amount, up to designers to make sure braking out performs acceleration, if desired.
|
_currentAcceleration -= brakeValue * brakingAmount * Time.deltaTime;
|
||||||
_currentAcceleration -= brakeValue * accelerationAmount * Time.deltaTime * 2;
|
|
||||||
|
|
||||||
var newAngle = steeringValue * steeringAnglePerSecond * Time.deltaTime;
|
if (_currentAcceleration > maxAcceleration / 3f)
|
||||||
|
|
||||||
if (_currentAcceleration > 0.01)
|
|
||||||
{
|
{
|
||||||
_transform.Rotate(Vector3.forward, newAngle, Space.World);
|
_currentAcceleration -= _wheelOffroadCount * _wheelAccelerationAmount * Time.deltaTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: reverse logic.
|
// TODO: reverse logic.
|
||||||
if (_currentAcceleration < 0)
|
_currentAcceleration = Mathf.Clamp(_currentAcceleration, 0, maxAcceleration);
|
||||||
{
|
|
||||||
_currentAcceleration = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (_currentAcceleration > maxAcceleration)
|
if (_currentAcceleration > 0.01)
|
||||||
{
|
{
|
||||||
_currentAcceleration = maxAcceleration;
|
var newAngle = steeringValue * steeringAnglePerSecond * Time.deltaTime;
|
||||||
|
_transform.Rotate(Vector3.forward, newAngle, Space.World);
|
||||||
}
|
}
|
||||||
|
|
||||||
_rigidbody.velocity = _transform.up * _currentAcceleration;
|
_rigidbody.velocity = _transform.up * _currentAcceleration;
|
||||||
|
|
|
@ -0,0 +1,12 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class CheckPoint : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Action CarPassed;
|
||||||
|
|
||||||
|
private void OnTriggerEnter2D(Collider2D other)
|
||||||
|
{
|
||||||
|
CarPassed?.Invoke();
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4c8ee6d2c6a119049a7f91df5e7712eb
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,27 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Assertions;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
[RequireComponent(typeof(Camera))]
|
||||||
|
public class FovAccelerator : MonoBehaviour
|
||||||
|
{
|
||||||
|
public float minFov;
|
||||||
|
public float maxFov;
|
||||||
|
public CarLogic car;
|
||||||
|
|
||||||
|
private Camera _camera;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
Assert.IsTrue(car != null);
|
||||||
|
|
||||||
|
_camera = GetComponent<Camera>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
_camera.orthographicSize = Mathf.Lerp(minFov, maxFov, car.CurrentAccelerationRatio());
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 548651d9ce9e2ee4a9b5a06f9c50f417
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,75 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class LapTime : MonoBehaviour
|
||||||
|
{
|
||||||
|
public CheckPoint finishLine;
|
||||||
|
public CheckPoint checkPoint1;
|
||||||
|
public CheckPoint checkPoint2;
|
||||||
|
public CheckPoint checkPoint3;
|
||||||
|
|
||||||
|
private float _startTime = -1;
|
||||||
|
private float _checkPoint1Time;
|
||||||
|
private float _checkPoint2Time;
|
||||||
|
private float _checkPoint3Time;
|
||||||
|
private float _finishTime;
|
||||||
|
private float _bestTime;
|
||||||
|
|
||||||
|
public string GetTimeString()
|
||||||
|
{
|
||||||
|
return
|
||||||
|
$"Sector 1: {_checkPoint1Time:F}\nSector 2: {_checkPoint2Time:F}\nSector 3: {_checkPoint3Time:F}\nLast Lap Time: {_finishTime:F}\nBest Lap: {_bestTime:F}";
|
||||||
|
}
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
finishLine.CarPassed += FinishedLine;
|
||||||
|
checkPoint1.CarPassed += CheckPoint1Passed;
|
||||||
|
checkPoint2.CarPassed += CheckPoint2Passed;
|
||||||
|
checkPoint3.CarPassed += CheckPoint3Passed;
|
||||||
|
_bestTime = float.MaxValue;
|
||||||
|
_finishTime = float.MaxValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CheckPoint1Passed()
|
||||||
|
{
|
||||||
|
_checkPoint1Time = Time.time - _startTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CheckPoint2Passed()
|
||||||
|
{
|
||||||
|
_checkPoint2Time = Time.time - _startTime - _checkPoint1Time;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CheckPoint3Passed()
|
||||||
|
{
|
||||||
|
_checkPoint3Time = Time.time - _startTime - _checkPoint2Time - _checkPoint1Time;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ResetTimers()
|
||||||
|
{
|
||||||
|
_startTime = Time.time;
|
||||||
|
_checkPoint1Time = 0;
|
||||||
|
_checkPoint2Time = 0;
|
||||||
|
_checkPoint3Time = 0;
|
||||||
|
if (_finishTime < _bestTime)
|
||||||
|
{
|
||||||
|
_bestTime = _finishTime;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void FinishedLine()
|
||||||
|
{
|
||||||
|
// make sure we didn't skip a checkpoint.
|
||||||
|
if (_checkPoint1Time > 0 && _checkPoint2Time > 0 && _checkPoint3Time > 0)
|
||||||
|
{
|
||||||
|
// we finished
|
||||||
|
_finishTime = Time.time - _startTime;
|
||||||
|
ResetTimers();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ResetTimers();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2df89bc7088dfe646bb46e4bf5096c1b
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,19 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
[RequireComponent(typeof(Text))]
|
||||||
|
public class LapTimeDisplay : MonoBehaviour
|
||||||
|
{
|
||||||
|
private Text _text;
|
||||||
|
public LapTime _lapTime;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
_text = GetComponent<Text>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
_text.text = _lapTime.GetTimeString();
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 365f6a871ab4dce4da64e32f8cf4ecf1
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,19 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[RequireComponent(typeof(Collider2D))]
|
||||||
|
public class Wheel : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Action wheelOffRoad;
|
||||||
|
public Action wheelOnRoad;
|
||||||
|
|
||||||
|
private void OnTriggerExit2D(Collider2D other)
|
||||||
|
{
|
||||||
|
wheelOffRoad?.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTriggerEnter2D(Collider2D other)
|
||||||
|
{
|
||||||
|
wheelOnRoad?.Invoke();
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 93508d5af5fadde4eac94984663fd7d2
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -163,7 +163,7 @@ TextureImporter:
|
||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
spritePivot: {x: 0.5, y: 0.5}
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
spritePixelsToUnits: 100
|
spritePixelsToUnits: 128
|
||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
|
|
|
@ -0,0 +1,285 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &5085765716737509254
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 7519069401886014256}
|
||||||
|
- component: {fileID: 6970328507256319166}
|
||||||
|
m_Layer: 31
|
||||||
|
m_Name: Objects
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &7519069401886014256
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5085765716737509254}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 3388998075054867912}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!156049354 &6970328507256319166
|
||||||
|
Grid:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 5085765716737509254}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CellSize: {x: 1.41, y: 1.41, z: 0}
|
||||||
|
m_CellGap: {x: 0, y: 0, z: 0}
|
||||||
|
m_CellLayout: 0
|
||||||
|
m_CellSwizzle: 0
|
||||||
|
--- !u!1 &8249882540943960114
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 3388998075054867912}
|
||||||
|
- component: {fileID: 3569021832222187656}
|
||||||
|
- component: {fileID: 562879716377189290}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Layer1
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &3388998075054867912
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8249882540943960114}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 7519069401886014256}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1839735485 &3569021832222187656
|
||||||
|
Tilemap:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8249882540943960114}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Tiles:
|
||||||
|
- first: {x: -21, y: -4, z: 0}
|
||||||
|
second:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_TileIndex: 0
|
||||||
|
m_TileSpriteIndex: 1
|
||||||
|
m_TileMatrixIndex: 0
|
||||||
|
m_TileColorIndex: 0
|
||||||
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
|
dummyAlignment: 0
|
||||||
|
m_AllTileFlags: 1073741825
|
||||||
|
- first: {x: -21, y: -3, z: 0}
|
||||||
|
second:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_TileIndex: 1
|
||||||
|
m_TileSpriteIndex: 2
|
||||||
|
m_TileMatrixIndex: 0
|
||||||
|
m_TileColorIndex: 0
|
||||||
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
|
dummyAlignment: 0
|
||||||
|
m_AllTileFlags: 1073741825
|
||||||
|
- first: {x: -17, y: 0, z: 0}
|
||||||
|
second:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_TileIndex: 4
|
||||||
|
m_TileSpriteIndex: 4
|
||||||
|
m_TileMatrixIndex: 0
|
||||||
|
m_TileColorIndex: 0
|
||||||
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
|
dummyAlignment: 0
|
||||||
|
m_AllTileFlags: 1073741825
|
||||||
|
- first: {x: -11, y: 0, z: 0}
|
||||||
|
second:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_TileIndex: 2
|
||||||
|
m_TileSpriteIndex: 0
|
||||||
|
m_TileMatrixIndex: 0
|
||||||
|
m_TileColorIndex: 1
|
||||||
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
|
dummyAlignment: 0
|
||||||
|
m_AllTileFlags: 1073741827
|
||||||
|
- first: {x: -17, y: 1, z: 0}
|
||||||
|
second:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_TileIndex: 5
|
||||||
|
m_TileSpriteIndex: 5
|
||||||
|
m_TileMatrixIndex: 0
|
||||||
|
m_TileColorIndex: 0
|
||||||
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
|
dummyAlignment: 0
|
||||||
|
m_AllTileFlags: 1073741825
|
||||||
|
- first: {x: -11, y: 1, z: 0}
|
||||||
|
second:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_TileIndex: 3
|
||||||
|
m_TileSpriteIndex: 3
|
||||||
|
m_TileMatrixIndex: 0
|
||||||
|
m_TileColorIndex: 0
|
||||||
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
|
dummyAlignment: 0
|
||||||
|
m_AllTileFlags: 1073741825
|
||||||
|
m_AnimatedTiles: {}
|
||||||
|
m_TileAssetArray:
|
||||||
|
- m_RefCount: 1
|
||||||
|
m_Data: {fileID: 11400000, guid: c0d22d5627490c24ebe3569e8d629855, type: 2}
|
||||||
|
- m_RefCount: 1
|
||||||
|
m_Data: {fileID: 11400000, guid: 953348eb144557d448da7e32c822f919, type: 2}
|
||||||
|
- m_RefCount: 1
|
||||||
|
m_Data: {fileID: 0}
|
||||||
|
- m_RefCount: 1
|
||||||
|
m_Data: {fileID: 11400000, guid: a57eaa64819d6ea4c8f02fd6fe621034, type: 2}
|
||||||
|
- m_RefCount: 1
|
||||||
|
m_Data: {fileID: 11400000, guid: 8ebfd6c1c343c40429cbd8f30b715e88, type: 2}
|
||||||
|
- m_RefCount: 1
|
||||||
|
m_Data: {fileID: 11400000, guid: 250c740329d9f9743b177841390284dc, type: 2}
|
||||||
|
m_TileSpriteArray:
|
||||||
|
- m_RefCount: 1
|
||||||
|
m_Data: {fileID: 0}
|
||||||
|
- m_RefCount: 1
|
||||||
|
m_Data: {fileID: -7349831758899924383, guid: 54542ebe423e7114cb37b20ad8b83732, type: 3}
|
||||||
|
- m_RefCount: 1
|
||||||
|
m_Data: {fileID: -362971173625963260, guid: 54542ebe423e7114cb37b20ad8b83732, type: 3}
|
||||||
|
- m_RefCount: 1
|
||||||
|
m_Data: {fileID: -629411935564678185, guid: 54542ebe423e7114cb37b20ad8b83732, type: 3}
|
||||||
|
- m_RefCount: 1
|
||||||
|
m_Data: {fileID: -1978800324143073191, guid: 54542ebe423e7114cb37b20ad8b83732, type: 3}
|
||||||
|
- m_RefCount: 1
|
||||||
|
m_Data: {fileID: 3431848609683129914, guid: 54542ebe423e7114cb37b20ad8b83732, type: 3}
|
||||||
|
m_TileMatrixArray:
|
||||||
|
- m_RefCount: 6
|
||||||
|
m_Data:
|
||||||
|
e00: 1
|
||||||
|
e01: 0
|
||||||
|
e02: 0
|
||||||
|
e03: 0
|
||||||
|
e10: 0
|
||||||
|
e11: 1
|
||||||
|
e12: 0
|
||||||
|
e13: 0
|
||||||
|
e20: 0
|
||||||
|
e21: 0
|
||||||
|
e22: 1
|
||||||
|
e23: 0
|
||||||
|
e30: 0
|
||||||
|
e31: 0
|
||||||
|
e32: 0
|
||||||
|
e33: 1
|
||||||
|
m_TileColorArray:
|
||||||
|
- m_RefCount: 5
|
||||||
|
m_Data: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
- m_RefCount: 1
|
||||||
|
m_Data: {r: 0.72631866, g: 0.41725624, b: 0.4958697, a: 1}
|
||||||
|
m_TileObjectToInstantiateArray: []
|
||||||
|
m_AnimationFrameRate: 1
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_Origin: {x: -21, y: -4, z: 0}
|
||||||
|
m_Size: {x: 27, y: 9, z: 1}
|
||||||
|
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
|
||||||
|
m_TileOrientation: 0
|
||||||
|
m_TileOrientationMatrix:
|
||||||
|
e00: 1
|
||||||
|
e01: 0
|
||||||
|
e02: 0
|
||||||
|
e03: 0
|
||||||
|
e10: 0
|
||||||
|
e11: 1
|
||||||
|
e12: 0
|
||||||
|
e13: 0
|
||||||
|
e20: 0
|
||||||
|
e21: 0
|
||||||
|
e22: 1
|
||||||
|
e23: 0
|
||||||
|
e30: 0
|
||||||
|
e31: 0
|
||||||
|
e32: 0
|
||||||
|
e33: 1
|
||||||
|
--- !u!483693784 &562879716377189290
|
||||||
|
TilemapRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8249882540943960114}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 0
|
||||||
|
m_ReceiveShadows: 0
|
||||||
|
m_DynamicOccludee: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 0
|
||||||
|
m_ReflectionProbeUsage: 0
|
||||||
|
m_RayTracingMode: 0
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 0
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_ChunkSize: {x: 32, y: 32, z: 32}
|
||||||
|
m_ChunkCullingBounds: {x: 1.74, y: 0.615, z: 0}
|
||||||
|
m_MaxChunkCount: 16
|
||||||
|
m_MaxFrameAge: 16
|
||||||
|
m_SortOrder: 0
|
||||||
|
m_Mode: 0
|
||||||
|
m_DetectChunkCullingBounds: 0
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
--- !u!114 &1072080349744664735
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 12395, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_Name: Palette Settings
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
cellSizing: 0
|
||||||
|
m_TransparencySortMode: 0
|
||||||
|
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a4c74d8bc3d1ace4b95b31a91a58839a
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,36 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_Name: barrel_red.png
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Sprite: {fileID: 3431848609683129914, guid: 54542ebe423e7114cb37b20ad8b83732, type: 3}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_Transform:
|
||||||
|
e00: 1
|
||||||
|
e01: 0
|
||||||
|
e02: 0
|
||||||
|
e03: 0
|
||||||
|
e10: 0
|
||||||
|
e11: 1
|
||||||
|
e12: 0
|
||||||
|
e13: 0
|
||||||
|
e20: 0
|
||||||
|
e21: 0
|
||||||
|
e22: 1
|
||||||
|
e23: 0
|
||||||
|
e30: 0
|
||||||
|
e31: 0
|
||||||
|
e32: 0
|
||||||
|
e33: 1
|
||||||
|
m_InstancedGameObject: {fileID: 0}
|
||||||
|
m_Flags: 1
|
||||||
|
m_ColliderType: 1
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 250c740329d9f9743b177841390284dc
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,36 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_Name: barrel_red_down.png
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Sprite: {fileID: -1978800324143073191, guid: 54542ebe423e7114cb37b20ad8b83732, type: 3}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_Transform:
|
||||||
|
e00: 1
|
||||||
|
e01: 0
|
||||||
|
e02: 0
|
||||||
|
e03: 0
|
||||||
|
e10: 0
|
||||||
|
e11: 1
|
||||||
|
e12: 0
|
||||||
|
e13: 0
|
||||||
|
e20: 0
|
||||||
|
e21: 0
|
||||||
|
e22: 1
|
||||||
|
e23: 0
|
||||||
|
e30: 0
|
||||||
|
e31: 0
|
||||||
|
e32: 0
|
||||||
|
e33: 1
|
||||||
|
m_InstancedGameObject: {fileID: 0}
|
||||||
|
m_Flags: 1
|
||||||
|
m_ColliderType: 1
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8ebfd6c1c343c40429cbd8f30b715e88
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,36 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_Name: tree_small.png
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Sprite: {fileID: -7349831758899924383, guid: 54542ebe423e7114cb37b20ad8b83732, type: 3}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_Transform:
|
||||||
|
e00: 1
|
||||||
|
e01: 0
|
||||||
|
e02: 0
|
||||||
|
e03: 0
|
||||||
|
e10: 0
|
||||||
|
e11: 1
|
||||||
|
e12: 0
|
||||||
|
e13: 0
|
||||||
|
e20: 0
|
||||||
|
e21: 0
|
||||||
|
e22: 1
|
||||||
|
e23: 0
|
||||||
|
e30: 0
|
||||||
|
e31: 0
|
||||||
|
e32: 0
|
||||||
|
e33: 1
|
||||||
|
m_InstancedGameObject: {fileID: 0}
|
||||||
|
m_Flags: 1
|
||||||
|
m_ColliderType: 1
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c0d22d5627490c24ebe3569e8d629855
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,36 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_Name: tribune_empty.png
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Sprite: {fileID: -362971173625963260, guid: 54542ebe423e7114cb37b20ad8b83732, type: 3}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_Transform:
|
||||||
|
e00: 1
|
||||||
|
e01: 0
|
||||||
|
e02: 0
|
||||||
|
e03: 0
|
||||||
|
e10: 0
|
||||||
|
e11: 1
|
||||||
|
e12: 0
|
||||||
|
e13: 0
|
||||||
|
e20: 0
|
||||||
|
e21: 0
|
||||||
|
e22: 1
|
||||||
|
e23: 0
|
||||||
|
e30: 0
|
||||||
|
e31: 0
|
||||||
|
e32: 0
|
||||||
|
e33: 1
|
||||||
|
m_InstancedGameObject: {fileID: 0}
|
||||||
|
m_Flags: 1
|
||||||
|
m_ColliderType: 1
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 953348eb144557d448da7e32c822f919
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,36 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 13312, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_Name: tribune_full.png
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Sprite: {fileID: -629411935564678185, guid: 54542ebe423e7114cb37b20ad8b83732, type: 3}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_Transform:
|
||||||
|
e00: 1
|
||||||
|
e01: 0
|
||||||
|
e02: 0
|
||||||
|
e03: 0
|
||||||
|
e10: 0
|
||||||
|
e11: 1
|
||||||
|
e12: 0
|
||||||
|
e13: 0
|
||||||
|
e20: 0
|
||||||
|
e21: 0
|
||||||
|
e22: 1
|
||||||
|
e23: 0
|
||||||
|
e30: 0
|
||||||
|
e31: 0
|
||||||
|
e32: 0
|
||||||
|
e33: 1
|
||||||
|
m_InstancedGameObject: {fileID: 0}
|
||||||
|
m_Flags: 1
|
||||||
|
m_ColliderType: 1
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a57eaa64819d6ea4c8f02fd6fe621034
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -53,4 +53,4 @@ Physics2DSettings:
|
||||||
m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
|
m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
|
||||||
m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
|
m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
|
||||||
m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
|
m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
|
||||||
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
m_LayerCollisionMatrix: f7fffffffffffffffffffffffeffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||||
|
|
|
@ -1,2 +1,2 @@
|
||||||
m_EditorVersion: 2020.2.1f1
|
m_EditorVersion: 2020.2.5f1
|
||||||
m_EditorVersionWithRevision: 2020.2.1f1 (270dd8c3da1c)
|
m_EditorVersionWithRevision: 2020.2.5f1 (e2c53f129de5)
|
||||||
|
|
|
@ -8,10 +8,10 @@ TagManager:
|
||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
- Ignore Raycast
|
- Ignore Raycast
|
||||||
-
|
- LapTime
|
||||||
- Water
|
- Water
|
||||||
- UI
|
- UI
|
||||||
-
|
- Car
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
|
|
Loading…
Reference in New Issue