Updated some stuff as I've noticed issues with a few things as I've
written the blog.
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@@ -40,7 +40,7 @@ Grid:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1656760500508760349}
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m_Enabled: 1
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m_CellSize: {x: 1.28, y: 1.28, z: 0}
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m_CellSize: {x: 1.007874, y: 1.007874, z: 0}
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m_CellGap: {x: 0, y: 0, z: 0}
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m_CellLayout: 0
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m_CellSwizzle: 0
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@@ -1827,14 +1827,14 @@ TilemapRenderer:
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_ChunkSize: {x: 32, y: 32, z: 32}
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m_ChunkCullingBounds: {x: 0.13999999, y: 0.13999999, z: 0}
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m_ChunkCullingBounds: {x: 0.003937006, y: 0.003937006, z: 0}
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m_MaxChunkCount: 16
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m_MaxFrameAge: 16
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m_SortOrder: 0
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m_Mode: 0
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m_DetectChunkCullingBounds: 0
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m_MaskInteraction: 0
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--- !u!114 &5783895289497462341
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--- !u!114 &6837569382650822553
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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