proto_racer/Assets/Scripts/LapTimeDisplay.cs

20 lines
338 B
C#

using UnityEngine;
using UnityEngine.UI;
[RequireComponent(typeof(Text))]
public class LapTimeDisplay : MonoBehaviour
{
private Text _text;
public LapTime _lapTime;
private void Start()
{
_text = GetComponent<Text>();
}
private void Update()
{
_text.text = _lapTime.GetTimeString();
}
}