proto_racer/Assets/Spritesheets
twig 2b70c884ba Kinda lost the iteration aspect of this and just finished this prototype
up. So iteration 2 technically.
Cleaned up some CarLogic code, did todos notably the brake force.
Added the concept of wheels being on or off road and hampering
acceleration if off road.
Decided to do some camera work to get a better feel for
acceleration/speed.
Implemented Lap Timers, sections, and validation upon finishing a lap.
2021-02-19 13:29:23 -06:00
..
spritesheet_objects.png Iteration 1, added Kenney art. Also added braking. 2021-02-15 20:30:42 -06:00
spritesheet_objects.png.meta Kinda lost the iteration aspect of this and just finished this prototype 2021-02-19 13:29:23 -06:00
spritesheet_objects.xml Iteration 1, added Kenney art. Also added braking. 2021-02-15 20:30:42 -06:00
spritesheet_objects.xml.meta Iteration 1, added Kenney art. Also added braking. 2021-02-15 20:30:42 -06:00
spritesheet_tiles.png Iteration 1, added Kenney art. Also added braking. 2021-02-15 20:30:42 -06:00
spritesheet_tiles.png.meta Iteration 1, added Kenney art. Also added braking. 2021-02-15 20:30:42 -06:00
spritesheet_tiles.xml Iteration 1, added Kenney art. Also added braking. 2021-02-15 20:30:42 -06:00
spritesheet_tiles.xml.meta Iteration 1, added Kenney art. Also added braking. 2021-02-15 20:30:42 -06:00
spritesheet_vehicles.png Iteration 1, added Kenney art. Also added braking. 2021-02-15 20:30:42 -06:00
spritesheet_vehicles.png.meta Iteration 1, added Kenney art. Also added braking. 2021-02-15 20:30:42 -06:00
spritesheet_vehicles.xml Iteration 1, added Kenney art. Also added braking. 2021-02-15 20:30:42 -06:00
spritesheet_vehicles.xml.meta Iteration 1, added Kenney art. Also added braking. 2021-02-15 20:30:42 -06:00