Files
proto_rts/Assets/Scripts/Team.cs
T
krazzei 2e068a625c Really Basic rts mechanics.
Really need a way to attack and enemies to be a true MVP.
But for iteration 0 this is fine.
Need Kenney Art.
Need a way to Attack.
Need Rally Points.
Need Fog of War.
Need a HUD for better unit selection.
Need Mini Map.
I can go on, this is by far the most complex Prototype I've ever done.
2021-02-15 15:41:17 -06:00

10 lines
297 B
C#

using System.Collections.Generic;
// TODO: this is probably the least final piece of code in this project.
public static class Team
{
public static List<Unit> AllUnits = new List<Unit>();
public static List<Building> AllBuildings = new List<Building>();
public static int Minerals;
}