proto_rts/Assets/Scripts/Minerals.cs

16 lines
290 B
C#

using System;
using UnityEngine;
[RequireComponent(typeof(BoxCollider2D))]
public class Minerals : MonoBehaviour
{
[NonSerialized]
public BoxCollider2D boxCollider;
public int amount;
private void Start()
{
boxCollider = GetComponent<BoxCollider2D>();
}
}