proto_turn_based_rpg/Assets/Scripts
twig b2eb3ca9a5 Iteration 1
have some art, didn't really do much there
I did spend a lot more time on the code, it's more iteresting.
Player is in it's own file.
All Players use the same code.
Refactored how turns are processed.
Added a defend and counter ability, have code for "Blood Counter" that I
might revisit. Want to change defend to a "Holy Shield" and add a magic
ability that is countered by it. This is to stop the counter until you
win strategy.
2021-02-16 21:10:46 -06:00
..
BattleMenu.cs Iteration 1 2021-02-16 21:10:46 -06:00
BattleMenu.cs.meta Extremely basic turn based combat. 2021-02-07 20:53:12 -06:00
EnemyAi.cs Iteration 1 2021-02-16 21:10:46 -06:00
EnemyAi.cs.meta Extremely basic turn based combat. 2021-02-07 20:53:12 -06:00
Player.cs Iteration 1 2021-02-16 21:10:46 -06:00
Player.cs.meta Iteration 1 2021-02-16 21:10:46 -06:00