Start of top down shooter prototype, has a player that moves that can
shoot projectiles. Need projectile collision, and health. Need enemies. Need Kenny art.
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# Default ignored files
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/shelf/
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/workspace.xml
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# Rider ignored files
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/contentModel.xml
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/modules.xml
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/projectSettingsUpdater.xml
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/.idea.proto_top_down.iml
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# Datasource local storage ignored files
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/../../../../../../../../:\Code\cs\Unity\proto_top_down\.idea\.idea.proto_top_down\.idea/dataSources/
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/dataSources.local.xml
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# Editor-based HTTP Client requests
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/httpRequests/
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<Path>Library/PackageCache/com.unity.2d.spriteshape@5.1.0</Path>
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<Path>Library/PackageCache/com.unity.ext.nunit@1.0.6</Path>
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<Path>Library/PackageCache/com.unity.ide.visualstudio@2.0.5</Path>
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<Path>Library/PackageCache/com.unity.ide.vscode@1.2.3</Path>
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<Path>Library/PackageCache/com.unity.textmeshpro@3.0.1</Path>
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<Path>Library/PackageCache/com.unity.timeline@1.4.5</Path>
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<Path>Packages</Path>
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<Path>ProjectSettings</Path>
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</explicitIncludes>
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<explicitExcludes>
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<Path>.idea</Path>
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<Path>Library</Path>
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<Path>Logs</Path>
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<Path>Temp</Path>
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<Path>UserSettings</Path>
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<Path>obj</Path>
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</component>
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</project>
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<?xml version="1.0" encoding="UTF-8"?>
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<module type="RIDER_MODULE" version="4">
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<component name="NewModuleRootManager">
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<content url="file://$MODULE_DIR$/../.." />
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<orderEntry type="sourceFolder" forTests="false" />
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</component>
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</module>
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