Really Basic rts mechanics.
Really need a way to attack and enemies to be a true MVP. But for iteration 0 this is fine. Need Kenney Art. Need a way to Attack. Need Rally Points. Need Fog of War. Need a HUD for better unit selection. Need Mini Map. I can go on, this is by far the most complex Prototype I've ever done.
This commit is contained in:
commit
2e068a625c
|
@ -0,0 +1,557 @@
|
||||||
|
|
||||||
|
# Created by https://www.toptal.com/developers/gitignore/api/unity,rider,visualstudio,visualstudiocode,osx,windows
|
||||||
|
# Edit at https://www.toptal.com/developers/gitignore?templates=unity,rider,visualstudio,visualstudiocode,osx,windows
|
||||||
|
|
||||||
|
### OSX ###
|
||||||
|
# General
|
||||||
|
.DS_Store
|
||||||
|
.AppleDouble
|
||||||
|
.LSOverride
|
||||||
|
|
||||||
|
# Icon must end with two \r
|
||||||
|
Icon
|
||||||
|
|
||||||
|
|
||||||
|
# Thumbnails
|
||||||
|
._*
|
||||||
|
|
||||||
|
# Files that might appear in the root of a volume
|
||||||
|
.DocumentRevisions-V100
|
||||||
|
.fseventsd
|
||||||
|
.Spotlight-V100
|
||||||
|
.TemporaryItems
|
||||||
|
.Trashes
|
||||||
|
.VolumeIcon.icns
|
||||||
|
.com.apple.timemachine.donotpresent
|
||||||
|
|
||||||
|
# Directories potentially created on remote AFP share
|
||||||
|
.AppleDB
|
||||||
|
.AppleDesktop
|
||||||
|
Network Trash Folder
|
||||||
|
Temporary Items
|
||||||
|
.apdisk
|
||||||
|
|
||||||
|
### Rider ###
|
||||||
|
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
|
||||||
|
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
|
||||||
|
|
||||||
|
# User-specific stuff
|
||||||
|
.idea/**/workspace.xml
|
||||||
|
.idea/**/tasks.xml
|
||||||
|
.idea/**/usage.statistics.xml
|
||||||
|
.idea/**/dictionaries
|
||||||
|
.idea/**/shelf
|
||||||
|
|
||||||
|
# Generated files
|
||||||
|
.idea/**/contentModel.xml
|
||||||
|
|
||||||
|
# Sensitive or high-churn files
|
||||||
|
.idea/**/dataSources/
|
||||||
|
.idea/**/dataSources.ids
|
||||||
|
.idea/**/dataSources.local.xml
|
||||||
|
.idea/**/sqlDataSources.xml
|
||||||
|
.idea/**/dynamic.xml
|
||||||
|
.idea/**/uiDesigner.xml
|
||||||
|
.idea/**/dbnavigator.xml
|
||||||
|
|
||||||
|
# Gradle
|
||||||
|
.idea/**/gradle.xml
|
||||||
|
.idea/**/libraries
|
||||||
|
|
||||||
|
# Gradle and Maven with auto-import
|
||||||
|
# When using Gradle or Maven with auto-import, you should exclude module files,
|
||||||
|
# since they will be recreated, and may cause churn. Uncomment if using
|
||||||
|
# auto-import.
|
||||||
|
# .idea/artifacts
|
||||||
|
# .idea/compiler.xml
|
||||||
|
# .idea/jarRepositories.xml
|
||||||
|
# .idea/modules.xml
|
||||||
|
# .idea/*.iml
|
||||||
|
# .idea/modules
|
||||||
|
# *.iml
|
||||||
|
# *.ipr
|
||||||
|
|
||||||
|
# CMake
|
||||||
|
cmake-build-*/
|
||||||
|
|
||||||
|
# Mongo Explorer plugin
|
||||||
|
.idea/**/mongoSettings.xml
|
||||||
|
|
||||||
|
# File-based project format
|
||||||
|
*.iws
|
||||||
|
|
||||||
|
# IntelliJ
|
||||||
|
out/
|
||||||
|
|
||||||
|
# mpeltonen/sbt-idea plugin
|
||||||
|
.idea_modules/
|
||||||
|
|
||||||
|
# JIRA plugin
|
||||||
|
atlassian-ide-plugin.xml
|
||||||
|
|
||||||
|
# Cursive Clojure plugin
|
||||||
|
.idea/replstate.xml
|
||||||
|
|
||||||
|
# Crashlytics plugin (for Android Studio and IntelliJ)
|
||||||
|
com_crashlytics_export_strings.xml
|
||||||
|
crashlytics.properties
|
||||||
|
crashlytics-build.properties
|
||||||
|
fabric.properties
|
||||||
|
|
||||||
|
# Editor-based Rest Client
|
||||||
|
.idea/httpRequests
|
||||||
|
|
||||||
|
# Android studio 3.1+ serialized cache file
|
||||||
|
.idea/caches/build_file_checksums.ser
|
||||||
|
|
||||||
|
### Unity ###
|
||||||
|
# This .gitignore file should be placed at the root of your Unity project directory
|
||||||
|
#
|
||||||
|
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
|
||||||
|
/[Ll]ibrary/
|
||||||
|
/[Tt]emp/
|
||||||
|
/[Oo]bj/
|
||||||
|
/[Bb]uild/
|
||||||
|
/[Bb]uilds/
|
||||||
|
/[Ll]ogs/
|
||||||
|
/[Uu]ser[Ss]ettings/
|
||||||
|
|
||||||
|
# MemoryCaptures can get excessive in size.
|
||||||
|
# They also could contain extremely sensitive data
|
||||||
|
/[Mm]emoryCaptures/
|
||||||
|
|
||||||
|
# Asset meta data should only be ignored when the corresponding asset is also ignored
|
||||||
|
!/[Aa]ssets/**/*.meta
|
||||||
|
|
||||||
|
# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||||
|
# /[Aa]ssets/AssetStoreTools*
|
||||||
|
|
||||||
|
# Autogenerated Jetbrains Rider plugin
|
||||||
|
/[Aa]ssets/Plugins/Editor/JetBrains*
|
||||||
|
|
||||||
|
# Visual Studio cache directory
|
||||||
|
.vs/
|
||||||
|
|
||||||
|
# Gradle cache directory
|
||||||
|
.gradle/
|
||||||
|
|
||||||
|
# Autogenerated VS/MD/Consulo solution and project files
|
||||||
|
ExportedObj/
|
||||||
|
.consulo/
|
||||||
|
*.csproj
|
||||||
|
*.unityproj
|
||||||
|
*.sln
|
||||||
|
*.suo
|
||||||
|
*.tmp
|
||||||
|
*.user
|
||||||
|
*.userprefs
|
||||||
|
*.pidb
|
||||||
|
*.booproj
|
||||||
|
*.svd
|
||||||
|
*.pdb
|
||||||
|
*.mdb
|
||||||
|
*.opendb
|
||||||
|
*.VC.db
|
||||||
|
|
||||||
|
# Unity3D generated meta files
|
||||||
|
*.pidb.meta
|
||||||
|
*.pdb.meta
|
||||||
|
*.mdb.meta
|
||||||
|
|
||||||
|
# Unity3D generated file on crash reports
|
||||||
|
sysinfo.txt
|
||||||
|
|
||||||
|
# Builds
|
||||||
|
*.apk
|
||||||
|
*.unitypackage
|
||||||
|
|
||||||
|
# Crashlytics generated file
|
||||||
|
|
||||||
|
# Autogenerated files
|
||||||
|
InitTestScene*.unity.meta
|
||||||
|
InitTestScene*.unity
|
||||||
|
|
||||||
|
|
||||||
|
### VisualStudioCode ###
|
||||||
|
.vscode/*
|
||||||
|
!.vscode/tasks.json
|
||||||
|
!.vscode/launch.json
|
||||||
|
*.code-workspace
|
||||||
|
|
||||||
|
### VisualStudioCode Patch ###
|
||||||
|
# Ignore all local history of files
|
||||||
|
.history
|
||||||
|
.ionide
|
||||||
|
|
||||||
|
### Windows ###
|
||||||
|
# Windows thumbnail cache files
|
||||||
|
Thumbs.db
|
||||||
|
Thumbs.db:encryptable
|
||||||
|
ehthumbs.db
|
||||||
|
ehthumbs_vista.db
|
||||||
|
|
||||||
|
# Dump file
|
||||||
|
*.stackdump
|
||||||
|
|
||||||
|
# Folder config file
|
||||||
|
[Dd]esktop.ini
|
||||||
|
|
||||||
|
# Recycle Bin used on file shares
|
||||||
|
$RECYCLE.BIN/
|
||||||
|
|
||||||
|
# Windows Installer files
|
||||||
|
*.cab
|
||||||
|
*.msi
|
||||||
|
*.msix
|
||||||
|
*.msm
|
||||||
|
*.msp
|
||||||
|
|
||||||
|
# Windows shortcuts
|
||||||
|
*.lnk
|
||||||
|
|
||||||
|
### VisualStudio ###
|
||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
##
|
||||||
|
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.rsuser
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
|
||||||
|
# Mono auto generated files
|
||||||
|
mono_crash.*
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebugPublic/
|
||||||
|
[Rr]elease/
|
||||||
|
[Rr]eleases/
|
||||||
|
x64/
|
||||||
|
x86/
|
||||||
|
[Aa][Rr][Mm]/
|
||||||
|
[Aa][Rr][Mm]64/
|
||||||
|
bld/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
[Ll]og/
|
||||||
|
[Ll]ogs/
|
||||||
|
|
||||||
|
# Visual Studio 2015/2017 cache/options directory
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
#wwwroot/
|
||||||
|
|
||||||
|
# Visual Studio 2017 auto generated files
|
||||||
|
Generated\ Files/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUnit
|
||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
nunit-*.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# Benchmark Results
|
||||||
|
BenchmarkDotNet.Artifacts/
|
||||||
|
|
||||||
|
# .NET Core
|
||||||
|
project.lock.json
|
||||||
|
project.fragment.lock.json
|
||||||
|
artifacts/
|
||||||
|
|
||||||
|
# StyleCop
|
||||||
|
StyleCopReport.xml
|
||||||
|
|
||||||
|
# Files built by Visual Studio
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_h.h
|
||||||
|
*.ilk
|
||||||
|
*.obj
|
||||||
|
*.iobj
|
||||||
|
*.pch
|
||||||
|
*.ipdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp_proj
|
||||||
|
*_wpftmp.csproj
|
||||||
|
*.log
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.VC.opendb
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# Visual Studio Trace Files
|
||||||
|
*.e2e
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# AxoCover is a Code Coverage Tool
|
||||||
|
.axoCover/*
|
||||||
|
!.axoCover/settings.json
|
||||||
|
|
||||||
|
# Coverlet is a free, cross platform Code Coverage Tool
|
||||||
|
coverage*[.json, .xml, .info]
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
*.coverage
|
||||||
|
*.coveragexml
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# NuGet Symbol Packages
|
||||||
|
*.snupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/[Pp]ackages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/[Pp]ackages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/[Pp]ackages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignorable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
*.appx
|
||||||
|
*.appxbundle
|
||||||
|
*.appxupload
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!?*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Including strong name files can present a security risk
|
||||||
|
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||||
|
#*.snk
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
ServiceFabricBackup/
|
||||||
|
*.rptproj.bak
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
*.ndf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
*.rptproj.rsuser
|
||||||
|
*- [Bb]ackup.rdl
|
||||||
|
*- [Bb]ackup ([0-9]).rdl
|
||||||
|
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
node_modules/
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
*.vbw
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# CodeRush personal settings
|
||||||
|
.cr/personal
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
*.tss
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
*.jmconfig
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
*.btp.cs
|
||||||
|
*.btm.cs
|
||||||
|
*.odx.cs
|
||||||
|
*.xsd.cs
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
OpenCover/
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
ASALocalRun/
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
*.binlog
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
*.nvuser
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
.mfractor/
|
||||||
|
|
||||||
|
# Local History for Visual Studio
|
||||||
|
.localhistory/
|
||||||
|
|
||||||
|
# BeatPulse healthcheck temp database
|
||||||
|
healthchecksdb
|
||||||
|
|
||||||
|
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||||
|
MigrationBackup/
|
||||||
|
|
||||||
|
# Ionide (cross platform F# VS Code tools) working folder
|
||||||
|
.ionide/
|
||||||
|
|
||||||
|
# End of https://www.toptal.com/developers/gitignore/api/unity,rider,visualstudio,visualstudiocode,osx,windows
|
|
@ -0,0 +1,13 @@
|
||||||
|
# Default ignored files
|
||||||
|
/shelf/
|
||||||
|
/workspace.xml
|
||||||
|
# Rider ignored files
|
||||||
|
/.idea.proto_rts.iml
|
||||||
|
/contentModel.xml
|
||||||
|
/modules.xml
|
||||||
|
/projectSettingsUpdater.xml
|
||||||
|
# Datasource local storage ignored files
|
||||||
|
/../../../../../../../../:\Code\cs\Unity\proto_rts\.idea\.idea.proto_rts\.idea/dataSources/
|
||||||
|
/dataSources.local.xml
|
||||||
|
# Editor-based HTTP Client requests
|
||||||
|
/httpRequests/
|
|
@ -0,0 +1,4 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
|
||||||
|
</project>
|
|
@ -0,0 +1,34 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="ContentModelUserStore">
|
||||||
|
<attachedFolders />
|
||||||
|
<explicitIncludes>
|
||||||
|
<Path>Library/PackageCache/com.unity.2d.animation@5.0.3</Path>
|
||||||
|
<Path>Library/PackageCache/com.unity.2d.common@4.0.3</Path>
|
||||||
|
<Path>Library/PackageCache/com.unity.2d.path@4.0.1</Path>
|
||||||
|
<Path>Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1</Path>
|
||||||
|
<Path>Library/PackageCache/com.unity.2d.psdimporter@4.0.2</Path>
|
||||||
|
<Path>Library/PackageCache/com.unity.2d.spriteshape@5.1.0</Path>
|
||||||
|
<Path>Library/PackageCache/com.unity.collab-proxy@1.3.9</Path>
|
||||||
|
<Path>Library/PackageCache/com.unity.ext.nunit@1.0.6</Path>
|
||||||
|
<Path>Library/PackageCache/com.unity.ide.rider@2.0.7</Path>
|
||||||
|
<Path>Library/PackageCache/com.unity.ide.visualstudio@2.0.5</Path>
|
||||||
|
<Path>Library/PackageCache/com.unity.ide.vscode@1.2.3</Path>
|
||||||
|
<Path>Library/PackageCache/com.unity.inputsystem@1.0.2</Path>
|
||||||
|
<Path>Library/PackageCache/com.unity.mathematics@1.1.0</Path>
|
||||||
|
<Path>Library/PackageCache/com.unity.test-framework@1.1.20</Path>
|
||||||
|
<Path>Library/PackageCache/com.unity.textmeshpro@3.0.1</Path>
|
||||||
|
<Path>Library/PackageCache/com.unity.timeline@1.4.5</Path>
|
||||||
|
<Path>Packages</Path>
|
||||||
|
<Path>ProjectSettings</Path>
|
||||||
|
</explicitIncludes>
|
||||||
|
<explicitExcludes>
|
||||||
|
<Path>.idea</Path>
|
||||||
|
<Path>Library</Path>
|
||||||
|
<Path>Logs</Path>
|
||||||
|
<Path>Temp</Path>
|
||||||
|
<Path>UserSettings</Path>
|
||||||
|
<Path>obj</Path>
|
||||||
|
</explicitExcludes>
|
||||||
|
</component>
|
||||||
|
</project>
|
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<module type="RIDER_MODULE" version="4">
|
||||||
|
<component name="NewModuleRootManager">
|
||||||
|
<content url="file://$MODULE_DIR$/../.." />
|
||||||
|
<orderEntry type="sourceFolder" forTests="false" />
|
||||||
|
</component>
|
||||||
|
</module>
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fe36bfe70835d7b4c87415b7a495c2b6
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,133 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &8863533778884661587
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 3332726793779100338}
|
||||||
|
- component: {fileID: 8331495129034588036}
|
||||||
|
- component: {fileID: -6558995854984629099}
|
||||||
|
- component: {fileID: -6879160297171757447}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Barracks
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &3332726793779100338
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8863533778884661587}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0.5, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 2, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!212 &8331495129034588036
|
||||||
|
SpriteRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8863533778884661587}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 0
|
||||||
|
m_ReceiveShadows: 0
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 0
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 0
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_Sprite: {fileID: 7482667652216324306, guid: db750325989564987a34393247d883b4, type: 3}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_FlipX: 0
|
||||||
|
m_FlipY: 0
|
||||||
|
m_DrawMode: 0
|
||||||
|
m_Size: {x: 1, y: 1}
|
||||||
|
m_AdaptiveModeThreshold: 0.5
|
||||||
|
m_SpriteTileMode: 0
|
||||||
|
m_WasSpriteAssigned: 1
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_SpriteSortPoint: 0
|
||||||
|
--- !u!61 &-6558995854984629099
|
||||||
|
BoxCollider2D:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8863533778884661587}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Density: 1
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_UsedByEffector: 0
|
||||||
|
m_UsedByComposite: 0
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_SpriteTilingProperty:
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
pivot: {x: 0.5, y: 0.5}
|
||||||
|
oldSize: {x: 1, y: 1}
|
||||||
|
newSize: {x: 1, y: 1}
|
||||||
|
adaptiveTilingThreshold: 0.5
|
||||||
|
drawMode: 0
|
||||||
|
adaptiveTiling: 0
|
||||||
|
m_AutoTiling: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 1, y: 1}
|
||||||
|
m_EdgeRadius: 0
|
||||||
|
--- !u!114 &-6879160297171757447
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8863533778884661587}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 7dcd2279d5fa112459fa847e09209f5e, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
maxQueueCount: 6
|
||||||
|
constructionTime: 2
|
||||||
|
startBuilt: 0
|
||||||
|
buildingCost: 50
|
||||||
|
buildableUnits:
|
||||||
|
- unit: {fileID: -7742571370159994443, guid: 10b46a9a0c3db03448db05acac1e63ea, type: 3}
|
||||||
|
keyControl: 15
|
||||||
|
cost: 15
|
||||||
|
buildDuration: 2.5
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a14aba96a74ffe34baa7feed56f2c160
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,98 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &8132017027243850031
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1378422307262488562}
|
||||||
|
- component: {fileID: 2555331841539869893}
|
||||||
|
- component: {fileID: -7742571370159994443}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Marine
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &1378422307262488562
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8132017027243850031}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!212 &2555331841539869893
|
||||||
|
SpriteRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8132017027243850031}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 0
|
||||||
|
m_ReceiveShadows: 0
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 0
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 0
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 1
|
||||||
|
m_Sprite: {fileID: -2413806693520163455, guid: 4adeaf2d2b1c7417e89f026626d8264f, type: 3}
|
||||||
|
m_Color: {r: 1, g: 0, b: 0, a: 1}
|
||||||
|
m_FlipX: 0
|
||||||
|
m_FlipY: 0
|
||||||
|
m_DrawMode: 0
|
||||||
|
m_Size: {x: 1, y: 1}
|
||||||
|
m_AdaptiveModeThreshold: 0.5
|
||||||
|
m_SpriteTileMode: 0
|
||||||
|
m_WasSpriteAssigned: 1
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_SpriteSortPoint: 0
|
||||||
|
--- !u!114 &-7742571370159994443
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8132017027243850031}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 6c3931f60c368434f8e1375690a83af5, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
speed: 1.9
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 10b46a9a0c3db03448db05acac1e63ea
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,101 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &1301544530901877382
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1301544530901877376}
|
||||||
|
- component: {fileID: 1301544530901877383}
|
||||||
|
- component: {fileID: 1301544530901877377}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: SCV
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &1301544530901877376
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1301544530901877382}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!212 &1301544530901877383
|
||||||
|
SpriteRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1301544530901877382}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 0
|
||||||
|
m_ReceiveShadows: 0
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 0
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 0
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 1
|
||||||
|
m_Sprite: {fileID: -2413806693520163455, guid: 4adeaf2d2b1c7417e89f026626d8264f, type: 3}
|
||||||
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_FlipX: 0
|
||||||
|
m_FlipY: 0
|
||||||
|
m_DrawMode: 0
|
||||||
|
m_Size: {x: 1, y: 1}
|
||||||
|
m_AdaptiveModeThreshold: 0.5
|
||||||
|
m_SpriteTileMode: 0
|
||||||
|
m_WasSpriteAssigned: 1
|
||||||
|
m_MaskInteraction: 0
|
||||||
|
m_SpriteSortPoint: 0
|
||||||
|
--- !u!114 &1301544530901877377
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1301544530901877382}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 32f92ee571b07704d883772d5a8bb0d6, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
speed: 2
|
||||||
|
barracksGo: {fileID: -6879160297171757447, guid: a14aba96a74ffe34baa7feed56f2c160, type: 3}
|
||||||
|
mineDuration: 1
|
||||||
|
mineralHarvestAmount: 5
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1b15934d58b15d84484f99cb33468eae
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d7def64869dca744c83ae6e0f03de4b4
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2cda990e2423bbf4892e6590ba056729
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: af1e1af8d0d1a614b823ae866a47308d
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,24 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
// TODO: remove me!
|
||||||
|
public class AddToTeam : MonoBehaviour
|
||||||
|
{
|
||||||
|
public bool addToBuilding;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
var building = GetComponent<Building>();
|
||||||
|
if (addToBuilding)
|
||||||
|
{
|
||||||
|
Team.AllBuildings.Add(building);
|
||||||
|
}
|
||||||
|
|
||||||
|
var unit = GetComponent<Unit>();
|
||||||
|
if (!addToBuilding)
|
||||||
|
{
|
||||||
|
Team.AllUnits.Add(unit);
|
||||||
|
}
|
||||||
|
|
||||||
|
Destroy(this);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 51bf038dd0e34e240b57160e0b947f93
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,130 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.InputSystem;
|
||||||
|
|
||||||
|
// TODO: The actual building logic and the construction logic should be separated!
|
||||||
|
[RequireComponent(typeof(BoxCollider2D), typeof(SpriteRenderer))]
|
||||||
|
public class Building : MonoBehaviour
|
||||||
|
{
|
||||||
|
private struct WorkOrder
|
||||||
|
{
|
||||||
|
public float startTime;
|
||||||
|
public float duration;
|
||||||
|
public Action completed;
|
||||||
|
}
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public struct UnitCommand
|
||||||
|
{
|
||||||
|
public Unit unit;
|
||||||
|
public Key keyControl;
|
||||||
|
public int cost;
|
||||||
|
public float buildDuration;
|
||||||
|
}
|
||||||
|
|
||||||
|
[NonSerialized] public BoxCollider2D buildingCollider;
|
||||||
|
|
||||||
|
public int maxQueueCount;
|
||||||
|
public float constructionTime;
|
||||||
|
public bool startBuilt;
|
||||||
|
public int buildingCost;
|
||||||
|
public List<UnitCommand> buildableUnits;
|
||||||
|
|
||||||
|
[NonSerialized] public bool isUnderConstruction = true;
|
||||||
|
|
||||||
|
private readonly Queue<WorkOrder> _workQueue = new Queue<WorkOrder>();
|
||||||
|
private WorkOrder _currentWorkOrder;
|
||||||
|
|
||||||
|
private bool _hasCurrentWorkOrder;
|
||||||
|
|
||||||
|
// In seconds.
|
||||||
|
private float _currentConstructionProgress;
|
||||||
|
private readonly Color _constructionColor = Color.black;
|
||||||
|
private SpriteRenderer _sprite;
|
||||||
|
|
||||||
|
private Transform _transform;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
buildingCollider = GetComponent<BoxCollider2D>();
|
||||||
|
_sprite = GetComponent<SpriteRenderer>();
|
||||||
|
isUnderConstruction = !startBuilt;
|
||||||
|
_transform = transform;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateBuildProgress(float amount)
|
||||||
|
{
|
||||||
|
if (isUnderConstruction)
|
||||||
|
{
|
||||||
|
_currentConstructionProgress += amount;
|
||||||
|
if (_currentConstructionProgress >= constructionTime)
|
||||||
|
{
|
||||||
|
isUnderConstruction = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
_sprite.color = Color.Lerp(_constructionColor, Color.white,
|
||||||
|
_currentConstructionProgress / constructionTime);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (_hasCurrentWorkOrder)
|
||||||
|
{
|
||||||
|
if (Time.time > _currentWorkOrder.startTime + _currentWorkOrder.duration)
|
||||||
|
{
|
||||||
|
_currentWorkOrder.completed();
|
||||||
|
_hasCurrentWorkOrder = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Could probably do all this once we complete the order.
|
||||||
|
// Would also need to do it when we receive an order.
|
||||||
|
if (_workQueue.Count > 0)
|
||||||
|
{
|
||||||
|
_currentWorkOrder = _workQueue.Dequeue();
|
||||||
|
_currentWorkOrder.startTime = Time.time;
|
||||||
|
_hasCurrentWorkOrder = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ProcessKeyInput(Key key)
|
||||||
|
{
|
||||||
|
if (isUnderConstruction)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var command in buildableUnits)
|
||||||
|
{
|
||||||
|
if (command.keyControl == key)
|
||||||
|
{
|
||||||
|
if (command.cost > Team.Minerals)
|
||||||
|
{
|
||||||
|
// TODO: announcer.
|
||||||
|
Debug.LogWarning("You've not enough minerals");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (maxQueueCount > _workQueue.Count)
|
||||||
|
{
|
||||||
|
Team.Minerals -= command.cost;
|
||||||
|
_workQueue.Enqueue(new WorkOrder
|
||||||
|
{
|
||||||
|
startTime = Time.time,
|
||||||
|
duration = command.buildDuration,
|
||||||
|
completed = () =>
|
||||||
|
{
|
||||||
|
var unitGo = Instantiate(command.unit,
|
||||||
|
_transform.position, _transform.rotation);
|
||||||
|
Team.AllUnits.Add(unitGo);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7dcd2279d5fa112459fa847e09209f5e
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,275 @@
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.InputSystem;
|
||||||
|
|
||||||
|
[RequireComponent(typeof(Camera))]
|
||||||
|
public class CameraController : MonoBehaviour
|
||||||
|
{
|
||||||
|
public float scrollSpeed;
|
||||||
|
public RectTransform unitSelector;
|
||||||
|
// TODO: this is not ideal.
|
||||||
|
public List<Minerals> minerals;
|
||||||
|
|
||||||
|
private Camera _camera;
|
||||||
|
private Keyboard _keyboard;
|
||||||
|
private Mouse _mouse;
|
||||||
|
private Transform _transform;
|
||||||
|
private Vector3 _positionChange;
|
||||||
|
private bool _isSelecting;
|
||||||
|
private Rect _selectorRect;
|
||||||
|
private readonly List<Unit> _selectedUnits = new List<Unit>();
|
||||||
|
private Building _currentBuilding;
|
||||||
|
private bool _wantsBuildBarracks;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
_mouse = Mouse.current;
|
||||||
|
_keyboard = Keyboard.current;
|
||||||
|
_transform = transform;
|
||||||
|
_positionChange = Vector3.zero;
|
||||||
|
_camera = GetComponent<Camera>();
|
||||||
|
|
||||||
|
Cursor.lockState = CursorLockMode.Confined;
|
||||||
|
var pivot = unitSelector.pivot;
|
||||||
|
pivot.x = 0;
|
||||||
|
pivot.y = 0;
|
||||||
|
unitSelector.pivot = pivot;
|
||||||
|
|
||||||
|
Team.Minerals = 10;
|
||||||
|
|
||||||
|
_keyboard.onTextInput += OnTextInput;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnTextInput(char ch)
|
||||||
|
{
|
||||||
|
var keyControl = _keyboard.FindKeyOnCurrentKeyboardLayout(ch.ToString());
|
||||||
|
|
||||||
|
if (_currentBuilding != null && keyControl != null)
|
||||||
|
{
|
||||||
|
_currentBuilding.ProcessKeyInput(keyControl.keyCode);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
if (_keyboard.escapeKey.wasPressedThisFrame)
|
||||||
|
{
|
||||||
|
Cursor.lockState = CursorLockMode.None;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
if (!Application.isFocused)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var mousePos = _mouse.position.ReadValue();
|
||||||
|
|
||||||
|
_positionChange.x = 0;
|
||||||
|
_positionChange.y = 0;
|
||||||
|
if (mousePos.x <= 1)
|
||||||
|
{
|
||||||
|
_positionChange.x -= scrollSpeed * Time.deltaTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mousePos.x >= Screen.width - 1)
|
||||||
|
{
|
||||||
|
_positionChange.x += scrollSpeed * Time.deltaTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mousePos.y <= 1)
|
||||||
|
{
|
||||||
|
_positionChange.y -= scrollSpeed * Time.deltaTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mousePos.y >= Screen.height - 1)
|
||||||
|
{
|
||||||
|
_positionChange.y += scrollSpeed * Time.deltaTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
_transform.position += _positionChange;
|
||||||
|
|
||||||
|
if (_mouse.rightButton.wasPressedThisFrame)
|
||||||
|
{
|
||||||
|
// TODO: pick logic, if the mouse was not dragged then it should select whatever is in the tile.
|
||||||
|
var worldPos = _camera.ScreenToWorldPoint(mousePos);
|
||||||
|
worldPos.x = Mathf.RoundToInt(worldPos.x);
|
||||||
|
worldPos.y = Mathf.RoundToInt(worldPos.y);
|
||||||
|
worldPos.z = 0;
|
||||||
|
|
||||||
|
var hasIssuedCommand = false;
|
||||||
|
foreach (var building in Team.AllBuildings)
|
||||||
|
{
|
||||||
|
if (building.buildingCollider.OverlapPoint(worldPos) && building.isUnderConstruction)
|
||||||
|
{
|
||||||
|
//var worker = Team.AllUnits.FirstOrDefault() as Worker;
|
||||||
|
var worker = _selectedUnits.FirstOrDefault(u => u is Worker) as Worker;
|
||||||
|
if (worker)
|
||||||
|
{
|
||||||
|
hasIssuedCommand = true;
|
||||||
|
worker.ConstructBuilding(building, worldPos);
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var mineral in minerals)
|
||||||
|
{
|
||||||
|
if (mineral.boxCollider.OverlapPoint(worldPos))
|
||||||
|
{
|
||||||
|
var cmd = Team.AllBuildings.FirstOrDefault(b => b.name == "CommandCenter");
|
||||||
|
// Not the best, but it will do.
|
||||||
|
// TODO: basically will need to search all buildings for command centers (should be a type?) then find the closest to the patch.
|
||||||
|
if (cmd)
|
||||||
|
{
|
||||||
|
var workers = _selectedUnits.FindAll(u => u is Worker);
|
||||||
|
hasIssuedCommand = workers.Count > 0;
|
||||||
|
Debug.Log($"has issued cmd: {hasIssuedCommand}");
|
||||||
|
workers.ForEach(w => ((Worker)w).StartMining(mineral,
|
||||||
|
mineral.transform.position,
|
||||||
|
cmd.transform.position));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!hasIssuedCommand)
|
||||||
|
{
|
||||||
|
MoveAllSelectedUnits(worldPos);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: for the selection box, we should select whatever thing there is most of in the box.
|
||||||
|
// IE: if there is one worker but 3 combat units, then select the 3 combat units.
|
||||||
|
// This is not ideal but since the prototype for iteration 0 is limited to 2 buildings, a worker, and a combat
|
||||||
|
// unit for the types of selectables, I think it will be acceptable until I add more stuff.
|
||||||
|
if (_mouse.leftButton.wasPressedThisFrame && !_wantsBuildBarracks)
|
||||||
|
{
|
||||||
|
_isSelecting = true;
|
||||||
|
_selectorRect = unitSelector.rect;
|
||||||
|
_selectorRect.min = _mouse.position.ReadValue();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_isSelecting)
|
||||||
|
{
|
||||||
|
_selectorRect.max = _mouse.position.ReadValue();
|
||||||
|
if (_mouse.leftButton.wasReleasedThisFrame)
|
||||||
|
{
|
||||||
|
// Needs to be called before we clear the selector rect.
|
||||||
|
FillSelection();
|
||||||
|
_isSelecting = false;
|
||||||
|
_selectorRect.min = Vector2.zero;
|
||||||
|
_selectorRect.max = Vector2.zero;
|
||||||
|
unitSelector.anchoredPosition = _selectorRect.min;
|
||||||
|
unitSelector.sizeDelta = _selectorRect.max;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector2 min;
|
||||||
|
min.x = _selectorRect.min.x > _selectorRect.max.x ? _selectorRect.max.x : _selectorRect.min.x;
|
||||||
|
min.y = _selectorRect.min.y > _selectorRect.max.y ? _selectorRect.max.y : _selectorRect.min.y;
|
||||||
|
|
||||||
|
Vector2 max;
|
||||||
|
max.x = _selectorRect.min.x > _selectorRect.max.x ? _selectorRect.min.x : _selectorRect.max.x;
|
||||||
|
max.y = _selectorRect.min.y > _selectorRect.max.y ? _selectorRect.min.y : _selectorRect.max.y;
|
||||||
|
|
||||||
|
unitSelector.anchoredPosition = min;
|
||||||
|
unitSelector.sizeDelta = max - min;
|
||||||
|
}
|
||||||
|
|
||||||
|
// if (_keyboard.sKey.wasPressedThisFrame && _currentBuilding)
|
||||||
|
// {
|
||||||
|
// _currentBuilding.BuildWorker();
|
||||||
|
// }
|
||||||
|
|
||||||
|
// TODO: this needs to cost money
|
||||||
|
// B->B build barracks
|
||||||
|
if (_selectedUnits.Count > 0)
|
||||||
|
{
|
||||||
|
if (_keyboard.bKey.wasPressedThisFrame)
|
||||||
|
{
|
||||||
|
_wantsBuildBarracks = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_wantsBuildBarracks && _selectedUnits.Count > 0)
|
||||||
|
{
|
||||||
|
if (_mouse.leftButton.wasPressedThisFrame)
|
||||||
|
{
|
||||||
|
var worldPos = _camera.ScreenToWorldPoint(mousePos);
|
||||||
|
worldPos.z = 0;
|
||||||
|
worldPos.x = Mathf.RoundToInt(worldPos.x);
|
||||||
|
worldPos.y = Mathf.RoundToInt(worldPos.y);
|
||||||
|
|
||||||
|
var worker = _selectedUnits.FirstOrDefault() as Worker;
|
||||||
|
if (worker)
|
||||||
|
{
|
||||||
|
worker.BuildBarracks(worldPos);
|
||||||
|
_wantsBuildBarracks = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_wantsBuildBarracks = false;
|
||||||
|
}
|
||||||
|
// Barracks -> A marine
|
||||||
|
// B->C command center.
|
||||||
|
}
|
||||||
|
|
||||||
|
private void FillSelection()
|
||||||
|
{
|
||||||
|
_selectedUnits.Clear();
|
||||||
|
|
||||||
|
var worldMin = _camera.ScreenToWorldPoint(_selectorRect.min);
|
||||||
|
var worldMax = _camera.ScreenToWorldPoint(_selectorRect.max);
|
||||||
|
|
||||||
|
var min = Vector3.zero;
|
||||||
|
min.x = worldMin.x > worldMax.x ? worldMax.x : worldMin.x;
|
||||||
|
min.y = worldMin.y > worldMax.y ? worldMax.y : worldMin.y;
|
||||||
|
|
||||||
|
var max = Vector3.zero;
|
||||||
|
max.x = worldMin.x > worldMax.x ? worldMin.x : worldMax.x;
|
||||||
|
max.y = worldMin.y > worldMax.y ? worldMin.y : worldMax.y;
|
||||||
|
|
||||||
|
var hasUnits = false;
|
||||||
|
foreach (var unit in Team.AllUnits)
|
||||||
|
{
|
||||||
|
var pos = unit.transform.position;
|
||||||
|
if (pos.x > min.x && pos.y > min.y &&
|
||||||
|
pos.x < max.x && pos.y < max.y)
|
||||||
|
{
|
||||||
|
_selectedUnits.Add(unit);
|
||||||
|
hasUnits = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: this is really not good, Ideally would just have a selectable type that provides abilities to the user.
|
||||||
|
// IE a unit selectable type provides the ability to move. A building selectable type provides the ability to manufacture a unit. etc.
|
||||||
|
if (!hasUnits)
|
||||||
|
{
|
||||||
|
// Try to select a building
|
||||||
|
foreach (var building in Team.AllBuildings)
|
||||||
|
{
|
||||||
|
if (building.buildingCollider.OverlapPoint(min)
|
||||||
|
|| building.buildingCollider.OverlapPoint(max))
|
||||||
|
{
|
||||||
|
Debug.Log("Building selected");
|
||||||
|
_currentBuilding = building;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void MoveAllSelectedUnits(Vector3 worldPos)
|
||||||
|
{
|
||||||
|
// TODO: not sure if pathfinding should happen here or on each unit.
|
||||||
|
// Probably start with each unit and when swarming logic is needed re-think the solution.
|
||||||
|
foreach (var unit in _selectedUnits)
|
||||||
|
{
|
||||||
|
unit.MoveTo(worldPos);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5822fae2646a8c943b31d77e917f8d21
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,20 @@
|
||||||
|
public class Marine : Unit
|
||||||
|
{
|
||||||
|
protected override void Start()
|
||||||
|
{
|
||||||
|
base.Start();
|
||||||
|
// TODO: obviously this will be removed...
|
||||||
|
MoveTo(_transform.position);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void CancelCurrentTask()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
MovementRoutine();
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6c3931f60c368434f8e1375690a83af5
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,19 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
[RequireComponent(typeof(Text))]
|
||||||
|
public class MineralDisplay : MonoBehaviour
|
||||||
|
{
|
||||||
|
private Text _text;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
_text = GetComponent<Text>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
// TODO: probably want more of an event driven UI update.
|
||||||
|
_text.text = $"Minerals: {Team.Minerals}";
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: eb5c2f049d9f7bb49b6570fed958ea9d
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,15 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[RequireComponent(typeof(BoxCollider2D))]
|
||||||
|
public class Minerals : MonoBehaviour
|
||||||
|
{
|
||||||
|
[NonSerialized]
|
||||||
|
public BoxCollider2D boxCollider;
|
||||||
|
public int amount;
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
boxCollider = GetComponent<BoxCollider2D>();
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 78d69b3c81ba1e54cbf6735fb66af605
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,18 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Pathfinder : MonoBehaviour
|
||||||
|
{
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e98790d9791e90c498ee2b0187d66f76
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,9 @@
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
// TODO: this is probably the least final piece of code in this project.
|
||||||
|
public static class Team
|
||||||
|
{
|
||||||
|
public static List<Unit> AllUnits = new List<Unit>();
|
||||||
|
public static List<Building> AllBuildings = new List<Building>();
|
||||||
|
public static int Minerals;
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c3744dac5e4f019449ee54cb770831b0
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,44 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public abstract class Unit : MonoBehaviour
|
||||||
|
{
|
||||||
|
// Meters is 1 unity unit, also a tile width/height.
|
||||||
|
[Tooltip("How many meters per second")]
|
||||||
|
public float speed;
|
||||||
|
|
||||||
|
protected Transform _transform;
|
||||||
|
private Vector3 _startPosition;
|
||||||
|
private Vector3 _moveToPosition;
|
||||||
|
private float _startTime;
|
||||||
|
private float _moveDuration;
|
||||||
|
protected Action _doThingAfterMove;
|
||||||
|
|
||||||
|
protected virtual void Start()
|
||||||
|
{
|
||||||
|
_transform = transform;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void MovementRoutine()
|
||||||
|
{
|
||||||
|
_startTime += Time.deltaTime;
|
||||||
|
_transform.position = Vector3.Lerp(_startPosition, _moveToPosition, _startTime / _moveDuration);
|
||||||
|
|
||||||
|
if (_startTime / _moveDuration > 1.0f)
|
||||||
|
{
|
||||||
|
_doThingAfterMove?.Invoke();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract void CancelCurrentTask();
|
||||||
|
|
||||||
|
// TODO: replace this with pathfinding.
|
||||||
|
public virtual void MoveTo(Vector3 position)
|
||||||
|
{
|
||||||
|
CancelCurrentTask();
|
||||||
|
_startPosition = _transform.position;
|
||||||
|
_moveToPosition = position;
|
||||||
|
_moveDuration = Vector3.Distance(_startPosition, _moveToPosition) / speed;
|
||||||
|
_startTime = 0;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2719e163c057add49bd4bee7081826fd
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,176 @@
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
// TODO: maybe instead of inheritance I could use behaviours
|
||||||
|
// So the Unit will still be a thing, and that's what the CameraController interfaces with
|
||||||
|
// But then commands will be sent to any attached behaviour (worker, marine, etc).
|
||||||
|
// and that behaviour can do whatever it needs.
|
||||||
|
// Now that I think about it more, maybe more granular behaviours (move, mine, build, attack, etc).
|
||||||
|
public class Worker : Unit
|
||||||
|
{
|
||||||
|
private enum WorkerState
|
||||||
|
{
|
||||||
|
None,
|
||||||
|
Building,
|
||||||
|
Mining,
|
||||||
|
Moving
|
||||||
|
}
|
||||||
|
|
||||||
|
public Building barracksGo;
|
||||||
|
public float mineDuration;
|
||||||
|
public int mineralHarvestAmount;
|
||||||
|
|
||||||
|
private WorkerState _currentState;
|
||||||
|
|
||||||
|
private Building _constructionBuilding;
|
||||||
|
|
||||||
|
private Minerals _minerals;
|
||||||
|
private Vector2 _mineralPatch;
|
||||||
|
private Vector2 _commandCenter;
|
||||||
|
private int _currentMineralsHeld;
|
||||||
|
private float _mineStartTime;
|
||||||
|
|
||||||
|
protected override void Start()
|
||||||
|
{
|
||||||
|
base.Start();
|
||||||
|
_currentState = WorkerState.None;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
// TODO: maybe a function pointer instead of this switch?
|
||||||
|
switch (_currentState)
|
||||||
|
{
|
||||||
|
case WorkerState.None:
|
||||||
|
// Literally do nothing.
|
||||||
|
break;
|
||||||
|
case WorkerState.Building:
|
||||||
|
BuildBarracks();
|
||||||
|
break;
|
||||||
|
case WorkerState.Mining:
|
||||||
|
MineMinerals();
|
||||||
|
break;
|
||||||
|
case WorkerState.Moving:
|
||||||
|
MovementRoutine();
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
throw new ArgumentOutOfRangeException();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void MineMinerals()
|
||||||
|
{
|
||||||
|
_currentState = WorkerState.Mining;
|
||||||
|
if (_currentMineralsHeld <= 0)
|
||||||
|
{
|
||||||
|
if ((Vector2) _transform.position != _mineralPatch)
|
||||||
|
{
|
||||||
|
MoveTo(_mineralPatch);
|
||||||
|
_doThingAfterMove = () =>
|
||||||
|
{
|
||||||
|
_mineStartTime = Time.time;
|
||||||
|
MineMinerals();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// TODO: wait to mine minerals;
|
||||||
|
if (Time.time >= _mineStartTime + mineDuration)
|
||||||
|
{
|
||||||
|
var amount = mineralHarvestAmount;
|
||||||
|
if (_minerals.amount < amount)
|
||||||
|
{
|
||||||
|
amount = _minerals.amount;
|
||||||
|
}
|
||||||
|
|
||||||
|
_minerals.amount -= amount;
|
||||||
|
_currentMineralsHeld = amount;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if ((Vector2) _transform.position != _commandCenter)
|
||||||
|
{
|
||||||
|
MoveTo(_commandCenter);
|
||||||
|
_doThingAfterMove = MineMinerals;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Team.Minerals += _currentMineralsHeld;
|
||||||
|
_currentMineralsHeld = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void BuildBarracks()
|
||||||
|
{
|
||||||
|
// Since we are in the Building state, just assume we have a construction building.
|
||||||
|
if (_constructionBuilding.isUnderConstruction)
|
||||||
|
{
|
||||||
|
_constructionBuilding.UpdateBuildProgress(Time.deltaTime);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// change state
|
||||||
|
_currentState = WorkerState.None;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void InstantiateBarracks()
|
||||||
|
{
|
||||||
|
if (barracksGo.buildingCost > Team.Minerals)
|
||||||
|
{
|
||||||
|
Debug.LogWarning("You've not enough minerals!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Team.Minerals -= barracksGo.buildingCost;
|
||||||
|
_constructionBuilding = Instantiate(barracksGo,
|
||||||
|
_transform.position + new Vector3(0.5f, 0, 0),
|
||||||
|
_transform.rotation);
|
||||||
|
Team.AllBuildings.Add(_constructionBuilding);
|
||||||
|
_currentState = WorkerState.Building;
|
||||||
|
_doThingAfterMove = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void CancelCurrentTask()
|
||||||
|
{
|
||||||
|
_currentState = WorkerState.None;
|
||||||
|
_doThingAfterMove = null;
|
||||||
|
// Might be able to just set the building to null all the time?
|
||||||
|
if (_currentState == WorkerState.Building)
|
||||||
|
{
|
||||||
|
_constructionBuilding = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void MoveTo(Vector3 position)
|
||||||
|
{
|
||||||
|
base.MoveTo(position);
|
||||||
|
_currentState = WorkerState.Moving;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Called when the user selects the build barracks command.
|
||||||
|
public void BuildBarracks(Vector3 position)
|
||||||
|
{
|
||||||
|
MoveTo(position);
|
||||||
|
_doThingAfterMove = InstantiateBarracks;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Called when the user right clicks on an unfinished building.
|
||||||
|
public void ConstructBuilding(Building building, Vector3 position)
|
||||||
|
{
|
||||||
|
MoveTo(position);
|
||||||
|
_constructionBuilding = building;
|
||||||
|
_doThingAfterMove = () => _currentState = WorkerState.Building;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void StartMining(Minerals patch, Vector2 patchLocation, Vector2 commandCenterLocation)
|
||||||
|
{
|
||||||
|
_mineralPatch = patchLocation;
|
||||||
|
_commandCenter = commandCenterLocation;
|
||||||
|
_minerals = patch;
|
||||||
|
_currentState = WorkerState.Mining;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 32f92ee571b07704d883772d5a8bb0d6
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,19 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!11 &1
|
||||||
|
AudioManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Volume: 1
|
||||||
|
Rolloff Scale: 1
|
||||||
|
Doppler Factor: 1
|
||||||
|
Default Speaker Mode: 2
|
||||||
|
m_SampleRate: 0
|
||||||
|
m_DSPBufferSize: 1024
|
||||||
|
m_VirtualVoiceCount: 512
|
||||||
|
m_RealVoiceCount: 32
|
||||||
|
m_SpatializerPlugin:
|
||||||
|
m_AmbisonicDecoderPlugin:
|
||||||
|
m_DisableAudio: 0
|
||||||
|
m_VirtualizeEffects: 1
|
||||||
|
m_RequestedDSPBufferSize: 0
|
|
@ -0,0 +1,6 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!236 &1
|
||||||
|
ClusterInputManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_Inputs: []
|
|
@ -0,0 +1,36 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!55 &1
|
||||||
|
PhysicsManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 13
|
||||||
|
m_Gravity: {x: 0, y: -9.81, z: 0}
|
||||||
|
m_DefaultMaterial: {fileID: 0}
|
||||||
|
m_BounceThreshold: 2
|
||||||
|
m_SleepThreshold: 0.005
|
||||||
|
m_DefaultContactOffset: 0.01
|
||||||
|
m_DefaultSolverIterations: 6
|
||||||
|
m_DefaultSolverVelocityIterations: 1
|
||||||
|
m_QueriesHitBackfaces: 0
|
||||||
|
m_QueriesHitTriggers: 1
|
||||||
|
m_EnableAdaptiveForce: 0
|
||||||
|
m_ClothInterCollisionDistance: 0.1
|
||||||
|
m_ClothInterCollisionStiffness: 0.2
|
||||||
|
m_ContactsGeneration: 1
|
||||||
|
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||||
|
m_AutoSimulation: 1
|
||||||
|
m_AutoSyncTransforms: 0
|
||||||
|
m_ReuseCollisionCallbacks: 1
|
||||||
|
m_ClothInterCollisionSettingsToggle: 0
|
||||||
|
m_ClothGravity: {x: 0, y: -9.81, z: 0}
|
||||||
|
m_ContactPairsMode: 0
|
||||||
|
m_BroadphaseType: 0
|
||||||
|
m_WorldBounds:
|
||||||
|
m_Center: {x: 0, y: 0, z: 0}
|
||||||
|
m_Extent: {x: 250, y: 250, z: 250}
|
||||||
|
m_WorldSubdivisions: 8
|
||||||
|
m_FrictionType: 0
|
||||||
|
m_EnableEnhancedDeterminism: 0
|
||||||
|
m_EnableUnifiedHeightmaps: 1
|
||||||
|
m_SolverType: 0
|
||||||
|
m_DefaultMaxAngularSpeed: 50
|
|
@ -0,0 +1,11 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1045 &1
|
||||||
|
EditorBuildSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Scenes:
|
||||||
|
- enabled: 1
|
||||||
|
path: Assets/Scenes/SampleScene.unity
|
||||||
|
guid: 2cda990e2423bbf4892e6590ba056729
|
||||||
|
m_configObjects: {}
|
|
@ -0,0 +1,36 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!159 &1
|
||||||
|
EditorSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 10
|
||||||
|
m_ExternalVersionControlSupport: Visible Meta Files
|
||||||
|
m_SerializationMode: 2
|
||||||
|
m_LineEndingsForNewScripts: 0
|
||||||
|
m_DefaultBehaviorMode: 1
|
||||||
|
m_PrefabRegularEnvironment: {fileID: 0}
|
||||||
|
m_PrefabUIEnvironment: {fileID: 0}
|
||||||
|
m_SpritePackerMode: 4
|
||||||
|
m_SpritePackerPaddingPower: 1
|
||||||
|
m_EtcTextureCompressorBehavior: 1
|
||||||
|
m_EtcTextureFastCompressor: 1
|
||||||
|
m_EtcTextureNormalCompressor: 2
|
||||||
|
m_EtcTextureBestCompressor: 4
|
||||||
|
m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp
|
||||||
|
m_ProjectGenerationRootNamespace:
|
||||||
|
m_CollabEditorSettings:
|
||||||
|
inProgressEnabled: 1
|
||||||
|
m_EnableTextureStreamingInEditMode: 1
|
||||||
|
m_EnableTextureStreamingInPlayMode: 1
|
||||||
|
m_AsyncShaderCompilation: 1
|
||||||
|
m_EnterPlayModeOptionsEnabled: 0
|
||||||
|
m_EnterPlayModeOptions: 3
|
||||||
|
m_ShowLightmapResolutionOverlay: 1
|
||||||
|
m_UseLegacyProbeSampleCount: 0
|
||||||
|
m_SerializeInlineMappingsOnOneLine: 1
|
||||||
|
m_AssetPipelineMode: 1
|
||||||
|
m_CacheServerMode: 0
|
||||||
|
m_CacheServerEndpoint:
|
||||||
|
m_CacheServerNamespacePrefix: default
|
||||||
|
m_CacheServerEnableDownload: 1
|
||||||
|
m_CacheServerEnableUpload: 1
|
|
@ -0,0 +1,63 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!30 &1
|
||||||
|
GraphicsSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 13
|
||||||
|
m_Deferred:
|
||||||
|
m_Mode: 1
|
||||||
|
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_DeferredReflections:
|
||||||
|
m_Mode: 1
|
||||||
|
m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_ScreenSpaceShadows:
|
||||||
|
m_Mode: 1
|
||||||
|
m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_LegacyDeferred:
|
||||||
|
m_Mode: 1
|
||||||
|
m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_DepthNormals:
|
||||||
|
m_Mode: 1
|
||||||
|
m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_MotionVectors:
|
||||||
|
m_Mode: 1
|
||||||
|
m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_LightHalo:
|
||||||
|
m_Mode: 1
|
||||||
|
m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_LensFlare:
|
||||||
|
m_Mode: 1
|
||||||
|
m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_VideoShadersIncludeMode: 2
|
||||||
|
m_AlwaysIncludedShaders:
|
||||||
|
- {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
- {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
- {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
- {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_PreloadedShaders: []
|
||||||
|
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_CustomRenderPipeline: {fileID: 0}
|
||||||
|
m_TransparencySortMode: 0
|
||||||
|
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
|
||||||
|
m_DefaultRenderingPath: 1
|
||||||
|
m_DefaultMobileRenderingPath: 1
|
||||||
|
m_TierSettings: []
|
||||||
|
m_LightmapStripping: 0
|
||||||
|
m_FogStripping: 0
|
||||||
|
m_InstancingStripping: 0
|
||||||
|
m_LightmapKeepPlain: 1
|
||||||
|
m_LightmapKeepDirCombined: 1
|
||||||
|
m_LightmapKeepDynamicPlain: 1
|
||||||
|
m_LightmapKeepDynamicDirCombined: 1
|
||||||
|
m_LightmapKeepShadowMask: 1
|
||||||
|
m_LightmapKeepSubtractive: 1
|
||||||
|
m_FogKeepLinear: 1
|
||||||
|
m_FogKeepExp: 1
|
||||||
|
m_FogKeepExp2: 1
|
||||||
|
m_AlbedoSwatchInfos: []
|
||||||
|
m_LightsUseLinearIntensity: 0
|
||||||
|
m_LightsUseColorTemperature: 0
|
||||||
|
m_LogWhenShaderIsCompiled: 0
|
|
@ -0,0 +1,487 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!13 &1
|
||||||
|
InputManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Axes:
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Horizontal
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton: left
|
||||||
|
positiveButton: right
|
||||||
|
altNegativeButton: a
|
||||||
|
altPositiveButton: d
|
||||||
|
gravity: 3
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 3
|
||||||
|
snap: 1
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Vertical
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton: down
|
||||||
|
positiveButton: up
|
||||||
|
altNegativeButton: s
|
||||||
|
altPositiveButton: w
|
||||||
|
gravity: 3
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 3
|
||||||
|
snap: 1
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Fire1
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: left ctrl
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton: mouse 0
|
||||||
|
gravity: 1000
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Fire2
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: left alt
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton: mouse 1
|
||||||
|
gravity: 1000
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Fire3
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: left shift
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton: mouse 2
|
||||||
|
gravity: 1000
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Jump
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: space
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton:
|
||||||
|
gravity: 1000
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Mouse X
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton:
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton:
|
||||||
|
gravity: 0
|
||||||
|
dead: 0
|
||||||
|
sensitivity: 0.1
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 1
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Mouse Y
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton:
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton:
|
||||||
|
gravity: 0
|
||||||
|
dead: 0
|
||||||
|
sensitivity: 0.1
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 1
|
||||||
|
axis: 1
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Mouse ScrollWheel
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton:
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton:
|
||||||
|
gravity: 0
|
||||||
|
dead: 0
|
||||||
|
sensitivity: 0.1
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 1
|
||||||
|
axis: 2
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Horizontal
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton:
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton:
|
||||||
|
gravity: 0
|
||||||
|
dead: 0.19
|
||||||
|
sensitivity: 1
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 2
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Vertical
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton:
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton:
|
||||||
|
gravity: 0
|
||||||
|
dead: 0.19
|
||||||
|
sensitivity: 1
|
||||||
|
snap: 0
|
||||||
|
invert: 1
|
||||||
|
type: 2
|
||||||
|
axis: 1
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Fire1
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: joystick button 0
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton:
|
||||||
|
gravity: 1000
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Fire2
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: joystick button 1
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton:
|
||||||
|
gravity: 1000
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Fire3
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: joystick button 2
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton:
|
||||||
|
gravity: 1000
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Jump
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: joystick button 3
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton:
|
||||||
|
gravity: 1000
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Submit
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: return
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton: joystick button 0
|
||||||
|
gravity: 1000
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Submit
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: enter
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton: space
|
||||||
|
gravity: 1000
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Cancel
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: escape
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton: joystick button 1
|
||||||
|
gravity: 1000
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Enable Debug Button 1
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: left ctrl
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton: joystick button 8
|
||||||
|
gravity: 0
|
||||||
|
dead: 0
|
||||||
|
sensitivity: 0
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Enable Debug Button 2
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: backspace
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton: joystick button 9
|
||||||
|
gravity: 0
|
||||||
|
dead: 0
|
||||||
|
sensitivity: 0
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Debug Reset
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: left alt
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton: joystick button 1
|
||||||
|
gravity: 0
|
||||||
|
dead: 0
|
||||||
|
sensitivity: 0
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Debug Next
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: page down
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton: joystick button 5
|
||||||
|
gravity: 0
|
||||||
|
dead: 0
|
||||||
|
sensitivity: 0
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Debug Previous
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: page up
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton: joystick button 4
|
||||||
|
gravity: 0
|
||||||
|
dead: 0
|
||||||
|
sensitivity: 0
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Debug Validate
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: return
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton: joystick button 0
|
||||||
|
gravity: 0
|
||||||
|
dead: 0
|
||||||
|
sensitivity: 0
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Debug Persistent
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: right shift
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton: joystick button 2
|
||||||
|
gravity: 0
|
||||||
|
dead: 0
|
||||||
|
sensitivity: 0
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Debug Multiplier
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton:
|
||||||
|
positiveButton: left shift
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton: joystick button 3
|
||||||
|
gravity: 0
|
||||||
|
dead: 0
|
||||||
|
sensitivity: 0
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Debug Horizontal
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton: left
|
||||||
|
positiveButton: right
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton:
|
||||||
|
gravity: 1000
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Debug Vertical
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton: down
|
||||||
|
positiveButton: up
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton:
|
||||||
|
gravity: 1000
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 0
|
||||||
|
axis: 0
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Debug Vertical
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton: down
|
||||||
|
positiveButton: up
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton:
|
||||||
|
gravity: 1000
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 2
|
||||||
|
axis: 6
|
||||||
|
joyNum: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
m_Name: Debug Horizontal
|
||||||
|
descriptiveName:
|
||||||
|
descriptiveNegativeName:
|
||||||
|
negativeButton: left
|
||||||
|
positiveButton: right
|
||||||
|
altNegativeButton:
|
||||||
|
altPositiveButton:
|
||||||
|
gravity: 1000
|
||||||
|
dead: 0.001
|
||||||
|
sensitivity: 1000
|
||||||
|
snap: 0
|
||||||
|
invert: 0
|
||||||
|
type: 2
|
||||||
|
axis: 5
|
||||||
|
joyNum: 0
|
|
@ -0,0 +1,91 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!126 &1
|
||||||
|
NavMeshProjectSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
areas:
|
||||||
|
- name: Walkable
|
||||||
|
cost: 1
|
||||||
|
- name: Not Walkable
|
||||||
|
cost: 1
|
||||||
|
- name: Jump
|
||||||
|
cost: 2
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
- name:
|
||||||
|
cost: 1
|
||||||
|
m_LastAgentTypeID: -887442657
|
||||||
|
m_Settings:
|
||||||
|
- serializedVersion: 2
|
||||||
|
agentTypeID: 0
|
||||||
|
agentRadius: 0.5
|
||||||
|
agentHeight: 2
|
||||||
|
agentSlope: 45
|
||||||
|
agentClimb: 0.75
|
||||||
|
ledgeDropHeight: 0
|
||||||
|
maxJumpAcrossDistance: 0
|
||||||
|
minRegionArea: 2
|
||||||
|
manualCellSize: 0
|
||||||
|
cellSize: 0.16666667
|
||||||
|
manualTileSize: 0
|
||||||
|
tileSize: 256
|
||||||
|
accuratePlacement: 0
|
||||||
|
debug:
|
||||||
|
m_Flags: 0
|
||||||
|
m_SettingNames:
|
||||||
|
- Humanoid
|
|
@ -0,0 +1,8 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!149 &1
|
||||||
|
NetworkManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_DebugLevel: 0
|
||||||
|
m_Sendrate: 15
|
||||||
|
m_AssetToPrefab: {}
|
|
@ -0,0 +1,43 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &1
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 61
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_EnablePreviewPackages: 0
|
||||||
|
m_EnablePackageDependencies: 0
|
||||||
|
m_AdvancedSettingsExpanded: 1
|
||||||
|
m_ScopedRegistriesSettingsExpanded: 1
|
||||||
|
oneTimeWarningShown: 0
|
||||||
|
m_Registries:
|
||||||
|
- m_Id: main
|
||||||
|
m_Name:
|
||||||
|
m_Url: https://packages.unity.com
|
||||||
|
m_Scopes: []
|
||||||
|
m_IsDefault: 1
|
||||||
|
m_Capabilities: 7
|
||||||
|
m_UserSelectedRegistryName:
|
||||||
|
m_UserAddingNewScopedRegistry: 0
|
||||||
|
m_RegistryInfoDraft:
|
||||||
|
m_ErrorMessage:
|
||||||
|
m_Original:
|
||||||
|
m_Id:
|
||||||
|
m_Name:
|
||||||
|
m_Url:
|
||||||
|
m_Scopes: []
|
||||||
|
m_IsDefault: 0
|
||||||
|
m_Capabilities: 0
|
||||||
|
m_Modified: 0
|
||||||
|
m_Name:
|
||||||
|
m_Url:
|
||||||
|
m_Scopes:
|
||||||
|
-
|
||||||
|
m_SelectedScopeIndex: 0
|
|
@ -0,0 +1,56 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!19 &1
|
||||||
|
Physics2DSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 5
|
||||||
|
m_Gravity: {x: 0, y: -9.81}
|
||||||
|
m_DefaultMaterial: {fileID: 0}
|
||||||
|
m_VelocityIterations: 8
|
||||||
|
m_PositionIterations: 3
|
||||||
|
m_VelocityThreshold: 1
|
||||||
|
m_MaxLinearCorrection: 0.2
|
||||||
|
m_MaxAngularCorrection: 8
|
||||||
|
m_MaxTranslationSpeed: 100
|
||||||
|
m_MaxRotationSpeed: 360
|
||||||
|
m_BaumgarteScale: 0.2
|
||||||
|
m_BaumgarteTimeOfImpactScale: 0.75
|
||||||
|
m_TimeToSleep: 0.5
|
||||||
|
m_LinearSleepTolerance: 0.01
|
||||||
|
m_AngularSleepTolerance: 2
|
||||||
|
m_DefaultContactOffset: 0.01
|
||||||
|
m_JobOptions:
|
||||||
|
serializedVersion: 2
|
||||||
|
useMultithreading: 0
|
||||||
|
useConsistencySorting: 0
|
||||||
|
m_InterpolationPosesPerJob: 100
|
||||||
|
m_NewContactsPerJob: 30
|
||||||
|
m_CollideContactsPerJob: 100
|
||||||
|
m_ClearFlagsPerJob: 200
|
||||||
|
m_ClearBodyForcesPerJob: 200
|
||||||
|
m_SyncDiscreteFixturesPerJob: 50
|
||||||
|
m_SyncContinuousFixturesPerJob: 50
|
||||||
|
m_FindNearestContactsPerJob: 100
|
||||||
|
m_UpdateTriggerContactsPerJob: 100
|
||||||
|
m_IslandSolverCostThreshold: 100
|
||||||
|
m_IslandSolverBodyCostScale: 1
|
||||||
|
m_IslandSolverContactCostScale: 10
|
||||||
|
m_IslandSolverJointCostScale: 10
|
||||||
|
m_IslandSolverBodiesPerJob: 50
|
||||||
|
m_IslandSolverContactsPerJob: 50
|
||||||
|
m_SimulationMode: 0
|
||||||
|
m_QueriesHitTriggers: 1
|
||||||
|
m_QueriesStartInColliders: 1
|
||||||
|
m_CallbacksOnDisable: 1
|
||||||
|
m_ReuseCollisionCallbacks: 1
|
||||||
|
m_AutoSyncTransforms: 0
|
||||||
|
m_AlwaysShowColliders: 0
|
||||||
|
m_ShowColliderSleep: 1
|
||||||
|
m_ShowColliderContacts: 0
|
||||||
|
m_ShowColliderAABB: 0
|
||||||
|
m_ContactArrowScale: 0.2
|
||||||
|
m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
|
||||||
|
m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
|
||||||
|
m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
|
||||||
|
m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
|
||||||
|
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
|
@ -0,0 +1,7 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1386491679 &1
|
||||||
|
PresetManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_DefaultPresets: {}
|
|
@ -0,0 +1,642 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!129 &1
|
||||||
|
PlayerSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 22
|
||||||
|
productGUID: 7c0388446e7de574dafb8719cff72cf0
|
||||||
|
AndroidProfiler: 0
|
||||||
|
AndroidFilterTouchesWhenObscured: 0
|
||||||
|
AndroidEnableSustainedPerformanceMode: 0
|
||||||
|
defaultScreenOrientation: 4
|
||||||
|
targetDevice: 2
|
||||||
|
useOnDemandResources: 0
|
||||||
|
accelerometerFrequency: 60
|
||||||
|
companyName: DefaultCompany
|
||||||
|
productName: proto_rts
|
||||||
|
defaultCursor: {fileID: 0}
|
||||||
|
cursorHotspot: {x: 0, y: 0}
|
||||||
|
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
|
||||||
|
m_ShowUnitySplashScreen: 1
|
||||||
|
m_ShowUnitySplashLogo: 1
|
||||||
|
m_SplashScreenOverlayOpacity: 1
|
||||||
|
m_SplashScreenAnimation: 1
|
||||||
|
m_SplashScreenLogoStyle: 1
|
||||||
|
m_SplashScreenDrawMode: 0
|
||||||
|
m_SplashScreenBackgroundAnimationZoom: 1
|
||||||
|
m_SplashScreenLogoAnimationZoom: 1
|
||||||
|
m_SplashScreenBackgroundLandscapeAspect: 1
|
||||||
|
m_SplashScreenBackgroundPortraitAspect: 1
|
||||||
|
m_SplashScreenBackgroundLandscapeUvs:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
width: 1
|
||||||
|
height: 1
|
||||||
|
m_SplashScreenBackgroundPortraitUvs:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
width: 1
|
||||||
|
height: 1
|
||||||
|
m_SplashScreenLogos: []
|
||||||
|
m_VirtualRealitySplashScreen: {fileID: 0}
|
||||||
|
m_HolographicTrackingLossScreen: {fileID: 0}
|
||||||
|
defaultScreenWidth: 1920
|
||||||
|
defaultScreenHeight: 1080
|
||||||
|
defaultScreenWidthWeb: 960
|
||||||
|
defaultScreenHeightWeb: 600
|
||||||
|
m_StereoRenderingPath: 0
|
||||||
|
m_ActiveColorSpace: 0
|
||||||
|
m_MTRendering: 1
|
||||||
|
mipStripping: 0
|
||||||
|
numberOfMipsStripped: 0
|
||||||
|
m_StackTraceTypes: 010000000100000001000000010000000100000001000000
|
||||||
|
iosShowActivityIndicatorOnLoading: -1
|
||||||
|
androidShowActivityIndicatorOnLoading: -1
|
||||||
|
iosUseCustomAppBackgroundBehavior: 0
|
||||||
|
iosAllowHTTPDownload: 1
|
||||||
|
allowedAutorotateToPortrait: 1
|
||||||
|
allowedAutorotateToPortraitUpsideDown: 1
|
||||||
|
allowedAutorotateToLandscapeRight: 1
|
||||||
|
allowedAutorotateToLandscapeLeft: 1
|
||||||
|
useOSAutorotation: 1
|
||||||
|
use32BitDisplayBuffer: 1
|
||||||
|
preserveFramebufferAlpha: 0
|
||||||
|
disableDepthAndStencilBuffers: 0
|
||||||
|
androidStartInFullscreen: 1
|
||||||
|
androidRenderOutsideSafeArea: 1
|
||||||
|
androidUseSwappy: 1
|
||||||
|
androidBlitType: 0
|
||||||
|
defaultIsNativeResolution: 1
|
||||||
|
macRetinaSupport: 1
|
||||||
|
runInBackground: 0
|
||||||
|
captureSingleScreen: 0
|
||||||
|
muteOtherAudioSources: 0
|
||||||
|
Prepare IOS For Recording: 0
|
||||||
|
Force IOS Speakers When Recording: 0
|
||||||
|
deferSystemGesturesMode: 0
|
||||||
|
hideHomeButton: 0
|
||||||
|
submitAnalytics: 1
|
||||||
|
usePlayerLog: 1
|
||||||
|
bakeCollisionMeshes: 0
|
||||||
|
forceSingleInstance: 0
|
||||||
|
useFlipModelSwapchain: 1
|
||||||
|
resizableWindow: 0
|
||||||
|
useMacAppStoreValidation: 0
|
||||||
|
macAppStoreCategory: public.app-category.games
|
||||||
|
gpuSkinning: 0
|
||||||
|
xboxPIXTextureCapture: 0
|
||||||
|
xboxEnableAvatar: 0
|
||||||
|
xboxEnableKinect: 0
|
||||||
|
xboxEnableKinectAutoTracking: 0
|
||||||
|
xboxEnableFitness: 0
|
||||||
|
visibleInBackground: 1
|
||||||
|
allowFullscreenSwitch: 1
|
||||||
|
fullscreenMode: 1
|
||||||
|
xboxSpeechDB: 0
|
||||||
|
xboxEnableHeadOrientation: 0
|
||||||
|
xboxEnableGuest: 0
|
||||||
|
xboxEnablePIXSampling: 0
|
||||||
|
metalFramebufferOnly: 0
|
||||||
|
xboxOneResolution: 0
|
||||||
|
xboxOneSResolution: 0
|
||||||
|
xboxOneXResolution: 3
|
||||||
|
xboxOneMonoLoggingLevel: 0
|
||||||
|
xboxOneLoggingLevel: 1
|
||||||
|
xboxOneDisableEsram: 0
|
||||||
|
xboxOneEnableTypeOptimization: 0
|
||||||
|
xboxOnePresentImmediateThreshold: 0
|
||||||
|
switchQueueCommandMemory: 1048576
|
||||||
|
switchQueueControlMemory: 16384
|
||||||
|
switchQueueComputeMemory: 262144
|
||||||
|
switchNVNShaderPoolsGranularity: 33554432
|
||||||
|
switchNVNDefaultPoolsGranularity: 16777216
|
||||||
|
switchNVNOtherPoolsGranularity: 16777216
|
||||||
|
switchNVNMaxPublicTextureIDCount: 0
|
||||||
|
switchNVNMaxPublicSamplerIDCount: 0
|
||||||
|
stadiaPresentMode: 0
|
||||||
|
stadiaTargetFramerate: 0
|
||||||
|
vulkanNumSwapchainBuffers: 3
|
||||||
|
vulkanEnableSetSRGBWrite: 0
|
||||||
|
vulkanEnablePreTransform: 0
|
||||||
|
vulkanEnableLateAcquireNextImage: 0
|
||||||
|
m_SupportedAspectRatios:
|
||||||
|
4:3: 1
|
||||||
|
5:4: 1
|
||||||
|
16:10: 1
|
||||||
|
16:9: 1
|
||||||
|
Others: 1
|
||||||
|
bundleVersion: 1.0
|
||||||
|
preloadedAssets:
|
||||||
|
- {fileID: 0}
|
||||||
|
metroInputSource: 0
|
||||||
|
wsaTransparentSwapchain: 0
|
||||||
|
m_HolographicPauseOnTrackingLoss: 1
|
||||||
|
xboxOneDisableKinectGpuReservation: 1
|
||||||
|
xboxOneEnable7thCore: 1
|
||||||
|
vrSettings:
|
||||||
|
enable360StereoCapture: 0
|
||||||
|
isWsaHolographicRemotingEnabled: 0
|
||||||
|
enableFrameTimingStats: 0
|
||||||
|
useHDRDisplay: 0
|
||||||
|
D3DHDRBitDepth: 0
|
||||||
|
m_ColorGamuts: 00000000
|
||||||
|
targetPixelDensity: 30
|
||||||
|
resolutionScalingMode: 0
|
||||||
|
androidSupportedAspectRatio: 1
|
||||||
|
androidMaxAspectRatio: 2.1
|
||||||
|
applicationIdentifier:
|
||||||
|
Standalone: com.DefaultCompany.protorts
|
||||||
|
buildNumber:
|
||||||
|
Standalone: 0
|
||||||
|
iPhone: 0
|
||||||
|
tvOS: 0
|
||||||
|
overrideDefaultApplicationIdentifier: 0
|
||||||
|
AndroidBundleVersionCode: 1
|
||||||
|
AndroidMinSdkVersion: 19
|
||||||
|
AndroidTargetSdkVersion: 0
|
||||||
|
AndroidPreferredInstallLocation: 1
|
||||||
|
aotOptions:
|
||||||
|
stripEngineCode: 1
|
||||||
|
iPhoneStrippingLevel: 0
|
||||||
|
iPhoneScriptCallOptimization: 0
|
||||||
|
ForceInternetPermission: 0
|
||||||
|
ForceSDCardPermission: 0
|
||||||
|
CreateWallpaper: 0
|
||||||
|
APKExpansionFiles: 0
|
||||||
|
keepLoadedShadersAlive: 0
|
||||||
|
StripUnusedMeshComponents: 0
|
||||||
|
VertexChannelCompressionMask: 4054
|
||||||
|
iPhoneSdkVersion: 988
|
||||||
|
iOSTargetOSVersionString: 11.0
|
||||||
|
tvOSSdkVersion: 0
|
||||||
|
tvOSRequireExtendedGameController: 0
|
||||||
|
tvOSTargetOSVersionString: 11.0
|
||||||
|
uIPrerenderedIcon: 0
|
||||||
|
uIRequiresPersistentWiFi: 0
|
||||||
|
uIRequiresFullScreen: 1
|
||||||
|
uIStatusBarHidden: 1
|
||||||
|
uIExitOnSuspend: 0
|
||||||
|
uIStatusBarStyle: 0
|
||||||
|
appleTVSplashScreen: {fileID: 0}
|
||||||
|
appleTVSplashScreen2x: {fileID: 0}
|
||||||
|
tvOSSmallIconLayers: []
|
||||||
|
tvOSSmallIconLayers2x: []
|
||||||
|
tvOSLargeIconLayers: []
|
||||||
|
tvOSLargeIconLayers2x: []
|
||||||
|
tvOSTopShelfImageLayers: []
|
||||||
|
tvOSTopShelfImageLayers2x: []
|
||||||
|
tvOSTopShelfImageWideLayers: []
|
||||||
|
tvOSTopShelfImageWideLayers2x: []
|
||||||
|
iOSLaunchScreenType: 0
|
||||||
|
iOSLaunchScreenPortrait: {fileID: 0}
|
||||||
|
iOSLaunchScreenLandscape: {fileID: 0}
|
||||||
|
iOSLaunchScreenBackgroundColor:
|
||||||
|
serializedVersion: 2
|
||||||
|
rgba: 0
|
||||||
|
iOSLaunchScreenFillPct: 100
|
||||||
|
iOSLaunchScreenSize: 100
|
||||||
|
iOSLaunchScreenCustomXibPath:
|
||||||
|
iOSLaunchScreeniPadType: 0
|
||||||
|
iOSLaunchScreeniPadImage: {fileID: 0}
|
||||||
|
iOSLaunchScreeniPadBackgroundColor:
|
||||||
|
serializedVersion: 2
|
||||||
|
rgba: 0
|
||||||
|
iOSLaunchScreeniPadFillPct: 100
|
||||||
|
iOSLaunchScreeniPadSize: 100
|
||||||
|
iOSLaunchScreeniPadCustomXibPath:
|
||||||
|
iOSLaunchScreenCustomStoryboardPath:
|
||||||
|
iOSLaunchScreeniPadCustomStoryboardPath:
|
||||||
|
iOSDeviceRequirements: []
|
||||||
|
iOSURLSchemes: []
|
||||||
|
iOSBackgroundModes: 0
|
||||||
|
iOSMetalForceHardShadows: 0
|
||||||
|
metalEditorSupport: 1
|
||||||
|
metalAPIValidation: 1
|
||||||
|
iOSRenderExtraFrameOnPause: 0
|
||||||
|
iosCopyPluginsCodeInsteadOfSymlink: 0
|
||||||
|
appleDeveloperTeamID:
|
||||||
|
iOSManualSigningProvisioningProfileID:
|
||||||
|
tvOSManualSigningProvisioningProfileID:
|
||||||
|
iOSManualSigningProvisioningProfileType: 0
|
||||||
|
tvOSManualSigningProvisioningProfileType: 0
|
||||||
|
appleEnableAutomaticSigning: 0
|
||||||
|
iOSRequireARKit: 0
|
||||||
|
iOSAutomaticallyDetectAndAddCapabilities: 1
|
||||||
|
appleEnableProMotion: 0
|
||||||
|
shaderPrecisionModel: 0
|
||||||
|
clonedFromGUID: 10ad67313f4034357812315f3c407484
|
||||||
|
templatePackageId: com.unity.template.2d@5.0.0
|
||||||
|
templateDefaultScene: Assets/Scenes/SampleScene.unity
|
||||||
|
useCustomMainManifest: 0
|
||||||
|
useCustomLauncherManifest: 0
|
||||||
|
useCustomMainGradleTemplate: 0
|
||||||
|
useCustomLauncherGradleManifest: 0
|
||||||
|
useCustomBaseGradleTemplate: 0
|
||||||
|
useCustomGradlePropertiesTemplate: 0
|
||||||
|
useCustomProguardFile: 0
|
||||||
|
AndroidTargetArchitectures: 1
|
||||||
|
AndroidSplashScreenScale: 0
|
||||||
|
androidSplashScreen: {fileID: 0}
|
||||||
|
AndroidKeystoreName:
|
||||||
|
AndroidKeyaliasName:
|
||||||
|
AndroidBuildApkPerCpuArchitecture: 0
|
||||||
|
AndroidTVCompatibility: 0
|
||||||
|
AndroidIsGame: 1
|
||||||
|
AndroidEnableTango: 0
|
||||||
|
androidEnableBanner: 1
|
||||||
|
androidUseLowAccuracyLocation: 0
|
||||||
|
androidUseCustomKeystore: 0
|
||||||
|
m_AndroidBanners:
|
||||||
|
- width: 320
|
||||||
|
height: 180
|
||||||
|
banner: {fileID: 0}
|
||||||
|
androidGamepadSupportLevel: 0
|
||||||
|
AndroidMinifyWithR8: 0
|
||||||
|
AndroidMinifyRelease: 0
|
||||||
|
AndroidMinifyDebug: 0
|
||||||
|
AndroidValidateAppBundleSize: 1
|
||||||
|
AndroidAppBundleSizeToValidate: 150
|
||||||
|
m_BuildTargetIcons: []
|
||||||
|
m_BuildTargetPlatformIcons: []
|
||||||
|
m_BuildTargetBatching: []
|
||||||
|
m_BuildTargetGraphicsJobs:
|
||||||
|
- m_BuildTarget: MacStandaloneSupport
|
||||||
|
m_GraphicsJobs: 0
|
||||||
|
- m_BuildTarget: Switch
|
||||||
|
m_GraphicsJobs: 0
|
||||||
|
- m_BuildTarget: MetroSupport
|
||||||
|
m_GraphicsJobs: 0
|
||||||
|
- m_BuildTarget: AppleTVSupport
|
||||||
|
m_GraphicsJobs: 0
|
||||||
|
- m_BuildTarget: BJMSupport
|
||||||
|
m_GraphicsJobs: 0
|
||||||
|
- m_BuildTarget: LinuxStandaloneSupport
|
||||||
|
m_GraphicsJobs: 0
|
||||||
|
- m_BuildTarget: PS4Player
|
||||||
|
m_GraphicsJobs: 0
|
||||||
|
- m_BuildTarget: iOSSupport
|
||||||
|
m_GraphicsJobs: 0
|
||||||
|
- m_BuildTarget: WindowsStandaloneSupport
|
||||||
|
m_GraphicsJobs: 0
|
||||||
|
- m_BuildTarget: XboxOnePlayer
|
||||||
|
m_GraphicsJobs: 0
|
||||||
|
- m_BuildTarget: LuminSupport
|
||||||
|
m_GraphicsJobs: 0
|
||||||
|
- m_BuildTarget: AndroidPlayer
|
||||||
|
m_GraphicsJobs: 0
|
||||||
|
- m_BuildTarget: WebGLSupport
|
||||||
|
m_GraphicsJobs: 0
|
||||||
|
m_BuildTargetGraphicsJobMode: []
|
||||||
|
m_BuildTargetGraphicsAPIs:
|
||||||
|
- m_BuildTarget: AndroidPlayer
|
||||||
|
m_APIs: 150000000b000000
|
||||||
|
m_Automatic: 0
|
||||||
|
- m_BuildTarget: iOSSupport
|
||||||
|
m_APIs: 10000000
|
||||||
|
m_Automatic: 1
|
||||||
|
m_BuildTargetVRSettings: []
|
||||||
|
openGLRequireES31: 0
|
||||||
|
openGLRequireES31AEP: 0
|
||||||
|
openGLRequireES32: 0
|
||||||
|
m_TemplateCustomTags: {}
|
||||||
|
mobileMTRendering:
|
||||||
|
Android: 1
|
||||||
|
iPhone: 1
|
||||||
|
tvOS: 1
|
||||||
|
m_BuildTargetGroupLightmapEncodingQuality: []
|
||||||
|
m_BuildTargetGroupLightmapSettings: []
|
||||||
|
m_BuildTargetNormalMapEncoding: []
|
||||||
|
playModeTestRunnerEnabled: 0
|
||||||
|
runPlayModeTestAsEditModeTest: 0
|
||||||
|
actionOnDotNetUnhandledException: 1
|
||||||
|
enableInternalProfiler: 0
|
||||||
|
logObjCUncaughtExceptions: 1
|
||||||
|
enableCrashReportAPI: 0
|
||||||
|
cameraUsageDescription:
|
||||||
|
locationUsageDescription:
|
||||||
|
microphoneUsageDescription:
|
||||||
|
switchNMETAOverride:
|
||||||
|
switchNetLibKey:
|
||||||
|
switchSocketMemoryPoolSize: 6144
|
||||||
|
switchSocketAllocatorPoolSize: 128
|
||||||
|
switchSocketConcurrencyLimit: 14
|
||||||
|
switchScreenResolutionBehavior: 2
|
||||||
|
switchUseCPUProfiler: 0
|
||||||
|
switchUseGOLDLinker: 0
|
||||||
|
switchApplicationID: 0x01004b9000490000
|
||||||
|
switchNSODependencies:
|
||||||
|
switchTitleNames_0:
|
||||||
|
switchTitleNames_1:
|
||||||
|
switchTitleNames_2:
|
||||||
|
switchTitleNames_3:
|
||||||
|
switchTitleNames_4:
|
||||||
|
switchTitleNames_5:
|
||||||
|
switchTitleNames_6:
|
||||||
|
switchTitleNames_7:
|
||||||
|
switchTitleNames_8:
|
||||||
|
switchTitleNames_9:
|
||||||
|
switchTitleNames_10:
|
||||||
|
switchTitleNames_11:
|
||||||
|
switchTitleNames_12:
|
||||||
|
switchTitleNames_13:
|
||||||
|
switchTitleNames_14:
|
||||||
|
switchPublisherNames_0:
|
||||||
|
switchPublisherNames_1:
|
||||||
|
switchPublisherNames_2:
|
||||||
|
switchPublisherNames_3:
|
||||||
|
switchPublisherNames_4:
|
||||||
|
switchPublisherNames_5:
|
||||||
|
switchPublisherNames_6:
|
||||||
|
switchPublisherNames_7:
|
||||||
|
switchPublisherNames_8:
|
||||||
|
switchPublisherNames_9:
|
||||||
|
switchPublisherNames_10:
|
||||||
|
switchPublisherNames_11:
|
||||||
|
switchPublisherNames_12:
|
||||||
|
switchPublisherNames_13:
|
||||||
|
switchPublisherNames_14:
|
||||||
|
switchIcons_0: {fileID: 0}
|
||||||
|
switchIcons_1: {fileID: 0}
|
||||||
|
switchIcons_2: {fileID: 0}
|
||||||
|
switchIcons_3: {fileID: 0}
|
||||||
|
switchIcons_4: {fileID: 0}
|
||||||
|
switchIcons_5: {fileID: 0}
|
||||||
|
switchIcons_6: {fileID: 0}
|
||||||
|
switchIcons_7: {fileID: 0}
|
||||||
|
switchIcons_8: {fileID: 0}
|
||||||
|
switchIcons_9: {fileID: 0}
|
||||||
|
switchIcons_10: {fileID: 0}
|
||||||
|
switchIcons_11: {fileID: 0}
|
||||||
|
switchIcons_12: {fileID: 0}
|
||||||
|
switchIcons_13: {fileID: 0}
|
||||||
|
switchIcons_14: {fileID: 0}
|
||||||
|
switchSmallIcons_0: {fileID: 0}
|
||||||
|
switchSmallIcons_1: {fileID: 0}
|
||||||
|
switchSmallIcons_2: {fileID: 0}
|
||||||
|
switchSmallIcons_3: {fileID: 0}
|
||||||
|
switchSmallIcons_4: {fileID: 0}
|
||||||
|
switchSmallIcons_5: {fileID: 0}
|
||||||
|
switchSmallIcons_6: {fileID: 0}
|
||||||
|
switchSmallIcons_7: {fileID: 0}
|
||||||
|
switchSmallIcons_8: {fileID: 0}
|
||||||
|
switchSmallIcons_9: {fileID: 0}
|
||||||
|
switchSmallIcons_10: {fileID: 0}
|
||||||
|
switchSmallIcons_11: {fileID: 0}
|
||||||
|
switchSmallIcons_12: {fileID: 0}
|
||||||
|
switchSmallIcons_13: {fileID: 0}
|
||||||
|
switchSmallIcons_14: {fileID: 0}
|
||||||
|
switchManualHTML:
|
||||||
|
switchAccessibleURLs:
|
||||||
|
switchLegalInformation:
|
||||||
|
switchMainThreadStackSize: 1048576
|
||||||
|
switchPresenceGroupId:
|
||||||
|
switchLogoHandling: 0
|
||||||
|
switchReleaseVersion: 0
|
||||||
|
switchDisplayVersion: 1.0.0
|
||||||
|
switchStartupUserAccount: 0
|
||||||
|
switchTouchScreenUsage: 0
|
||||||
|
switchSupportedLanguagesMask: 0
|
||||||
|
switchLogoType: 0
|
||||||
|
switchApplicationErrorCodeCategory:
|
||||||
|
switchUserAccountSaveDataSize: 0
|
||||||
|
switchUserAccountSaveDataJournalSize: 0
|
||||||
|
switchApplicationAttribute: 0
|
||||||
|
switchCardSpecSize: -1
|
||||||
|
switchCardSpecClock: -1
|
||||||
|
switchRatingsMask: 0
|
||||||
|
switchRatingsInt_0: 0
|
||||||
|
switchRatingsInt_1: 0
|
||||||
|
switchRatingsInt_2: 0
|
||||||
|
switchRatingsInt_3: 0
|
||||||
|
switchRatingsInt_4: 0
|
||||||
|
switchRatingsInt_5: 0
|
||||||
|
switchRatingsInt_6: 0
|
||||||
|
switchRatingsInt_7: 0
|
||||||
|
switchRatingsInt_8: 0
|
||||||
|
switchRatingsInt_9: 0
|
||||||
|
switchRatingsInt_10: 0
|
||||||
|
switchRatingsInt_11: 0
|
||||||
|
switchRatingsInt_12: 0
|
||||||
|
switchLocalCommunicationIds_0:
|
||||||
|
switchLocalCommunicationIds_1:
|
||||||
|
switchLocalCommunicationIds_2:
|
||||||
|
switchLocalCommunicationIds_3:
|
||||||
|
switchLocalCommunicationIds_4:
|
||||||
|
switchLocalCommunicationIds_5:
|
||||||
|
switchLocalCommunicationIds_6:
|
||||||
|
switchLocalCommunicationIds_7:
|
||||||
|
switchParentalControl: 0
|
||||||
|
switchAllowsScreenshot: 1
|
||||||
|
switchAllowsVideoCapturing: 1
|
||||||
|
switchAllowsRuntimeAddOnContentInstall: 0
|
||||||
|
switchDataLossConfirmation: 0
|
||||||
|
switchUserAccountLockEnabled: 0
|
||||||
|
switchSystemResourceMemory: 16777216
|
||||||
|
switchSupportedNpadStyles: 22
|
||||||
|
switchNativeFsCacheSize: 32
|
||||||
|
switchIsHoldTypeHorizontal: 0
|
||||||
|
switchSupportedNpadCount: 8
|
||||||
|
switchSocketConfigEnabled: 0
|
||||||
|
switchTcpInitialSendBufferSize: 32
|
||||||
|
switchTcpInitialReceiveBufferSize: 64
|
||||||
|
switchTcpAutoSendBufferSizeMax: 256
|
||||||
|
switchTcpAutoReceiveBufferSizeMax: 256
|
||||||
|
switchUdpSendBufferSize: 9
|
||||||
|
switchUdpReceiveBufferSize: 42
|
||||||
|
switchSocketBufferEfficiency: 4
|
||||||
|
switchSocketInitializeEnabled: 1
|
||||||
|
switchNetworkInterfaceManagerInitializeEnabled: 1
|
||||||
|
switchPlayerConnectionEnabled: 1
|
||||||
|
switchUseNewStyleFilepaths: 0
|
||||||
|
ps4NPAgeRating: 12
|
||||||
|
ps4NPTitleSecret:
|
||||||
|
ps4NPTrophyPackPath:
|
||||||
|
ps4ParentalLevel: 11
|
||||||
|
ps4ContentID: ED1633-NPXX51362_00-0000000000000000
|
||||||
|
ps4Category: 0
|
||||||
|
ps4MasterVersion: 01.00
|
||||||
|
ps4AppVersion: 01.00
|
||||||
|
ps4AppType: 0
|
||||||
|
ps4ParamSfxPath:
|
||||||
|
ps4VideoOutPixelFormat: 0
|
||||||
|
ps4VideoOutInitialWidth: 1920
|
||||||
|
ps4VideoOutBaseModeInitialWidth: 1920
|
||||||
|
ps4VideoOutReprojectionRate: 60
|
||||||
|
ps4PronunciationXMLPath:
|
||||||
|
ps4PronunciationSIGPath:
|
||||||
|
ps4BackgroundImagePath:
|
||||||
|
ps4StartupImagePath:
|
||||||
|
ps4StartupImagesFolder:
|
||||||
|
ps4IconImagesFolder:
|
||||||
|
ps4SaveDataImagePath:
|
||||||
|
ps4SdkOverride:
|
||||||
|
ps4BGMPath:
|
||||||
|
ps4ShareFilePath:
|
||||||
|
ps4ShareOverlayImagePath:
|
||||||
|
ps4PrivacyGuardImagePath:
|
||||||
|
ps4ExtraSceSysFile:
|
||||||
|
ps4NPtitleDatPath:
|
||||||
|
ps4RemotePlayKeyAssignment: -1
|
||||||
|
ps4RemotePlayKeyMappingDir:
|
||||||
|
ps4PlayTogetherPlayerCount: 0
|
||||||
|
ps4EnterButtonAssignment: 2
|
||||||
|
ps4ApplicationParam1: 0
|
||||||
|
ps4ApplicationParam2: 0
|
||||||
|
ps4ApplicationParam3: 0
|
||||||
|
ps4ApplicationParam4: 0
|
||||||
|
ps4DownloadDataSize: 0
|
||||||
|
ps4GarlicHeapSize: 2048
|
||||||
|
ps4ProGarlicHeapSize: 2560
|
||||||
|
playerPrefsMaxSize: 32768
|
||||||
|
ps4Passcode: bi9UOuSpM2Tlh01vOzwvSikHFswuzleh
|
||||||
|
ps4pnSessions: 1
|
||||||
|
ps4pnPresence: 1
|
||||||
|
ps4pnFriends: 1
|
||||||
|
ps4pnGameCustomData: 1
|
||||||
|
playerPrefsSupport: 0
|
||||||
|
enableApplicationExit: 0
|
||||||
|
resetTempFolder: 1
|
||||||
|
restrictedAudioUsageRights: 0
|
||||||
|
ps4UseResolutionFallback: 0
|
||||||
|
ps4ReprojectionSupport: 0
|
||||||
|
ps4UseAudio3dBackend: 0
|
||||||
|
ps4UseLowGarlicFragmentationMode: 1
|
||||||
|
ps4SocialScreenEnabled: 0
|
||||||
|
ps4ScriptOptimizationLevel: 2
|
||||||
|
ps4Audio3dVirtualSpeakerCount: 14
|
||||||
|
ps4attribCpuUsage: 0
|
||||||
|
ps4PatchPkgPath:
|
||||||
|
ps4PatchLatestPkgPath:
|
||||||
|
ps4PatchChangeinfoPath:
|
||||||
|
ps4PatchDayOne: 0
|
||||||
|
ps4attribUserManagement: 0
|
||||||
|
ps4attribMoveSupport: 0
|
||||||
|
ps4attrib3DSupport: 0
|
||||||
|
ps4attribShareSupport: 0
|
||||||
|
ps4attribExclusiveVR: 0
|
||||||
|
ps4disableAutoHideSplash: 0
|
||||||
|
ps4videoRecordingFeaturesUsed: 0
|
||||||
|
ps4contentSearchFeaturesUsed: 0
|
||||||
|
ps4CompatibilityPS5: 0
|
||||||
|
ps4GPU800MHz: 1
|
||||||
|
ps4attribEyeToEyeDistanceSettingVR: 0
|
||||||
|
ps4IncludedModules: []
|
||||||
|
ps4attribVROutputEnabled: 0
|
||||||
|
monoEnv:
|
||||||
|
splashScreenBackgroundSourceLandscape: {fileID: 0}
|
||||||
|
splashScreenBackgroundSourcePortrait: {fileID: 0}
|
||||||
|
blurSplashScreenBackground: 1
|
||||||
|
spritePackerPolicy:
|
||||||
|
webGLMemorySize: 32
|
||||||
|
webGLExceptionSupport: 1
|
||||||
|
webGLNameFilesAsHashes: 0
|
||||||
|
webGLDataCaching: 1
|
||||||
|
webGLDebugSymbols: 0
|
||||||
|
webGLEmscriptenArgs:
|
||||||
|
webGLModulesDirectory:
|
||||||
|
webGLTemplate: APPLICATION:Default
|
||||||
|
webGLAnalyzeBuildSize: 0
|
||||||
|
webGLUseEmbeddedResources: 0
|
||||||
|
webGLCompressionFormat: 0
|
||||||
|
webGLWasmArithmeticExceptions: 0
|
||||||
|
webGLLinkerTarget: 1
|
||||||
|
webGLThreadsSupport: 0
|
||||||
|
webGLDecompressionFallback: 0
|
||||||
|
scriptingDefineSymbols: {}
|
||||||
|
additionalCompilerArguments: {}
|
||||||
|
platformArchitecture: {}
|
||||||
|
scriptingBackend: {}
|
||||||
|
il2cppCompilerConfiguration: {}
|
||||||
|
managedStrippingLevel: {}
|
||||||
|
incrementalIl2cppBuild: {}
|
||||||
|
suppressCommonWarnings: 1
|
||||||
|
allowUnsafeCode: 0
|
||||||
|
useDeterministicCompilation: 1
|
||||||
|
useReferenceAssemblies: 1
|
||||||
|
enableRoslynAnalyzers: 1
|
||||||
|
additionalIl2CppArgs:
|
||||||
|
scriptingRuntimeVersion: 1
|
||||||
|
gcIncremental: 1
|
||||||
|
assemblyVersionValidation: 1
|
||||||
|
gcWBarrierValidation: 0
|
||||||
|
apiCompatibilityLevelPerPlatform: {}
|
||||||
|
m_RenderingPath: 1
|
||||||
|
m_MobileRenderingPath: 1
|
||||||
|
metroPackageName: 2D_BuiltInRenderer
|
||||||
|
metroPackageVersion:
|
||||||
|
metroCertificatePath:
|
||||||
|
metroCertificatePassword:
|
||||||
|
metroCertificateSubject:
|
||||||
|
metroCertificateIssuer:
|
||||||
|
metroCertificateNotAfter: 0000000000000000
|
||||||
|
metroApplicationDescription: 2D_BuiltInRenderer
|
||||||
|
wsaImages: {}
|
||||||
|
metroTileShortName:
|
||||||
|
metroTileShowName: 0
|
||||||
|
metroMediumTileShowName: 0
|
||||||
|
metroLargeTileShowName: 0
|
||||||
|
metroWideTileShowName: 0
|
||||||
|
metroSupportStreamingInstall: 0
|
||||||
|
metroLastRequiredScene: 0
|
||||||
|
metroDefaultTileSize: 1
|
||||||
|
metroTileForegroundText: 2
|
||||||
|
metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0}
|
||||||
|
metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1}
|
||||||
|
metroSplashScreenUseBackgroundColor: 0
|
||||||
|
platformCapabilities: {}
|
||||||
|
metroTargetDeviceFamilies: {}
|
||||||
|
metroFTAName:
|
||||||
|
metroFTAFileTypes: []
|
||||||
|
metroProtocolName:
|
||||||
|
XboxOneProductId:
|
||||||
|
XboxOneUpdateKey:
|
||||||
|
XboxOneSandboxId:
|
||||||
|
XboxOneContentId:
|
||||||
|
XboxOneTitleId:
|
||||||
|
XboxOneSCId:
|
||||||
|
XboxOneGameOsOverridePath:
|
||||||
|
XboxOnePackagingOverridePath:
|
||||||
|
XboxOneAppManifestOverridePath:
|
||||||
|
XboxOneVersion: 1.0.0.0
|
||||||
|
XboxOnePackageEncryption: 0
|
||||||
|
XboxOnePackageUpdateGranularity: 2
|
||||||
|
XboxOneDescription:
|
||||||
|
XboxOneLanguage:
|
||||||
|
- enus
|
||||||
|
XboxOneCapability: []
|
||||||
|
XboxOneGameRating: {}
|
||||||
|
XboxOneIsContentPackage: 0
|
||||||
|
XboxOneEnhancedXboxCompatibilityMode: 0
|
||||||
|
XboxOneEnableGPUVariability: 1
|
||||||
|
XboxOneSockets: {}
|
||||||
|
XboxOneSplashScreen: {fileID: 0}
|
||||||
|
XboxOneAllowedProductIds: []
|
||||||
|
XboxOnePersistentLocalStorageSize: 0
|
||||||
|
XboxOneXTitleMemory: 8
|
||||||
|
XboxOneOverrideIdentityName:
|
||||||
|
XboxOneOverrideIdentityPublisher:
|
||||||
|
vrEditorSettings: {}
|
||||||
|
cloudServicesEnabled: {}
|
||||||
|
luminIcon:
|
||||||
|
m_Name:
|
||||||
|
m_ModelFolderPath:
|
||||||
|
m_PortalFolderPath:
|
||||||
|
luminCert:
|
||||||
|
m_CertPath:
|
||||||
|
m_SignPackage: 1
|
||||||
|
luminIsChannelApp: 0
|
||||||
|
luminVersion:
|
||||||
|
m_VersionCode: 1
|
||||||
|
m_VersionName:
|
||||||
|
apiCompatibilityLevel: 6
|
||||||
|
activeInputHandler: 1
|
||||||
|
cloudProjectId:
|
||||||
|
framebufferDepthMemorylessMode: 0
|
||||||
|
qualitySettingsNames: []
|
||||||
|
projectName:
|
||||||
|
organizationId:
|
||||||
|
cloudEnabled: 0
|
||||||
|
legacyClampBlendShapeWeights: 0
|
||||||
|
virtualTexturingSupportEnabled: 0
|
|
@ -0,0 +1,2 @@
|
||||||
|
m_EditorVersion: 2020.2.4f1
|
||||||
|
m_EditorVersionWithRevision: 2020.2.4f1 (becced5a802b)
|
|
@ -0,0 +1,236 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!47 &1
|
||||||
|
QualitySettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 5
|
||||||
|
m_CurrentQuality: 5
|
||||||
|
m_QualitySettings:
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Very Low
|
||||||
|
pixelLightCount: 0
|
||||||
|
shadows: 0
|
||||||
|
shadowResolution: 0
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 1
|
||||||
|
shadowDistance: 15
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 0
|
||||||
|
skinWeights: 1
|
||||||
|
textureQuality: 1
|
||||||
|
anisotropicTextures: 0
|
||||||
|
antiAliasing: 0
|
||||||
|
softParticles: 0
|
||||||
|
softVegetation: 0
|
||||||
|
realtimeReflectionProbes: 0
|
||||||
|
billboardsFaceCameraPosition: 0
|
||||||
|
vSyncCount: 0
|
||||||
|
lodBias: 0.3
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 4
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Low
|
||||||
|
pixelLightCount: 0
|
||||||
|
shadows: 0
|
||||||
|
shadowResolution: 0
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 1
|
||||||
|
shadowDistance: 20
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 0
|
||||||
|
skinWeights: 2
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 0
|
||||||
|
antiAliasing: 0
|
||||||
|
softParticles: 0
|
||||||
|
softVegetation: 0
|
||||||
|
realtimeReflectionProbes: 0
|
||||||
|
billboardsFaceCameraPosition: 0
|
||||||
|
vSyncCount: 0
|
||||||
|
lodBias: 0.4
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 16
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Medium
|
||||||
|
pixelLightCount: 1
|
||||||
|
shadows: 1
|
||||||
|
shadowResolution: 0
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 1
|
||||||
|
shadowDistance: 20
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 0
|
||||||
|
skinWeights: 2
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 1
|
||||||
|
antiAliasing: 0
|
||||||
|
softParticles: 0
|
||||||
|
softVegetation: 0
|
||||||
|
realtimeReflectionProbes: 0
|
||||||
|
billboardsFaceCameraPosition: 0
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 0.7
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 64
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: High
|
||||||
|
pixelLightCount: 2
|
||||||
|
shadows: 2
|
||||||
|
shadowResolution: 1
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 2
|
||||||
|
shadowDistance: 40
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
skinWeights: 2
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 1
|
||||||
|
antiAliasing: 0
|
||||||
|
softParticles: 0
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 1
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 256
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Very High
|
||||||
|
pixelLightCount: 3
|
||||||
|
shadows: 2
|
||||||
|
shadowResolution: 2
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 2
|
||||||
|
shadowDistance: 70
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
skinWeights: 4
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 2
|
||||||
|
antiAliasing: 2
|
||||||
|
softParticles: 1
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 1.5
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 1024
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Ultra
|
||||||
|
pixelLightCount: 4
|
||||||
|
shadows: 2
|
||||||
|
shadowResolution: 2
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 4
|
||||||
|
shadowDistance: 150
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
skinWeights: 255
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 2
|
||||||
|
antiAliasing: 2
|
||||||
|
softParticles: 1
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 2
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 4096
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
m_PerPlatformDefaultQuality:
|
||||||
|
Android: 2
|
||||||
|
Lumin: 5
|
||||||
|
Nintendo Switch: 5
|
||||||
|
PS4: 5
|
||||||
|
Stadia: 5
|
||||||
|
Standalone: 5
|
||||||
|
WebGL: 3
|
||||||
|
Windows Store Apps: 5
|
||||||
|
XboxOne: 5
|
||||||
|
iPhone: 2
|
||||||
|
tvOS: 2
|
|
@ -0,0 +1,43 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!78 &1
|
||||||
|
TagManager:
|
||||||
|
serializedVersion: 2
|
||||||
|
tags: []
|
||||||
|
layers:
|
||||||
|
- Default
|
||||||
|
- TransparentFX
|
||||||
|
- Ignore Raycast
|
||||||
|
-
|
||||||
|
- Water
|
||||||
|
- UI
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
m_SortingLayers:
|
||||||
|
- name: Default
|
||||||
|
uniqueID: 0
|
||||||
|
locked: 0
|
|
@ -0,0 +1,9 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!5 &1
|
||||||
|
TimeManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
Fixed Timestep: 0.02
|
||||||
|
Maximum Allowed Timestep: 0.33333334
|
||||||
|
m_TimeScale: 1
|
||||||
|
Maximum Particle Timestep: 0.03
|
|
@ -0,0 +1,34 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!310 &1
|
||||||
|
UnityConnectSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 1
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||||
|
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||||
|
m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
||||||
|
m_TestInitMode: 0
|
||||||
|
CrashReportingSettings:
|
||||||
|
m_EventUrl: https://perf-events.cloud.unity3d.com
|
||||||
|
m_Enabled: 0
|
||||||
|
m_LogBufferSize: 10
|
||||||
|
m_CaptureEditorExceptions: 1
|
||||||
|
UnityPurchasingSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
UnityAnalyticsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
UnityAdsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
m_TestMode: 0
|
||||||
|
m_IosGameId:
|
||||||
|
m_AndroidGameId:
|
||||||
|
m_GameIds: {}
|
||||||
|
m_GameId:
|
||||||
|
PerformanceReportingSettings:
|
||||||
|
m_Enabled: 0
|
|
@ -0,0 +1,12 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!937362698 &1
|
||||||
|
VFXManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_IndirectShader: {fileID: 0}
|
||||||
|
m_CopyBufferShader: {fileID: 0}
|
||||||
|
m_SortShader: {fileID: 0}
|
||||||
|
m_StripUpdateShader: {fileID: 0}
|
||||||
|
m_RenderPipeSettingsPath:
|
||||||
|
m_FixedTimeStep: 0.016666668
|
||||||
|
m_MaxDeltaTime: 0.05
|
|
@ -0,0 +1,8 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!890905787 &1
|
||||||
|
VersionControlSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_Mode: Visible Meta Files
|
||||||
|
m_CollabEditorSettings:
|
||||||
|
inProgressEnabled: 1
|
|
@ -0,0 +1,10 @@
|
||||||
|
{
|
||||||
|
"m_SettingKeys": [
|
||||||
|
"VR Device Disabled",
|
||||||
|
"VR Device User Alert"
|
||||||
|
],
|
||||||
|
"m_SettingValues": [
|
||||||
|
"False",
|
||||||
|
"False"
|
||||||
|
]
|
||||||
|
}
|
Loading…
Reference in New Issue